The in-game advertising market has seen considerable growth due to a variety of factors.
• The scale of the in-game advertising market has significantly expanded in the past few years. The progression is anticipated to move from $9.84 billion in 2024 to $11.02 billion in 2025, indicating a compound annual growth rate (CAGR) of 12.0%. The growth witnessed in the historic period is a result of the evolution of gaming platforms, the approval of in-game advertising, the potential of targeted advertising, the application of measurement and analytics tools, and the inclusion of dynamic in-game ad insertion (IGAI).
The In-Game Advertising market is expected to maintain its strong growth trajectory in upcoming years.
• Expectations are high for expeditious expansion in the size of the in-game advertising market over the next few years. Jumping to $18.17 billion in 2029, it is predicted to have a compound annual growth rate (CAGR) of 13.3%.
The anticipated growth during this forecast period can be credited to data analytics and measurement instruments, advancements in the global gaming industry, innovative advertising formats, the growing popularity of mobile gaming, and increased funding in the gaming sector. Key trends for this predictions period include revenue generation for game developers, interactive and captivating ad formats, the rise of e-sports and live events, collaborations and endorsements from various brands, and an increase in the gaming audience.
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The escalating count of individuals using smartphones is anticipated to amplify the progress of the in-game advertising market in the future. A smartphone is defined as a mobile phone that incorporates a computer and has additional features such as an operating system, the ability to browse the web, and support for software applications, which were not previously found in traditional phones. Advertisers and marketers utilize smartphones for in-game advertising to execute a range of marketing campaigns that are focused on mobile, with the aim to reach the greatest potential audience and generate substantial revenue. For example, according to the International Telecommunication Union in November 2022, a UN organization based in Switzerland that handles issues related to communication and technology, 73% of people over the age of 10 had a smartphone, a figure that's 7% larger than the total number of individuals with internet connectivity. Hence, the uptick in the number of smartphone users is fuelling the expansion of the in-game advertising market.
The in-game advertising market covered in this report is segmented –
1) By Type: Static Ads, Dynamic Ads, Advergaming
2) By Platform: Mobile, Computing, Console
3) By Applications: Online, Standalone
Subsegments:
1) By Static Ads: Billboards, Posters, Product Placement
2) By Dynamic Ads: Video Ads, Interactive Ads, Real-Time Bidding Ads
3) By Advergaming: Branded Games, Sponsorship Of Existing Games, Custom Game Development
Product innovation has been identified as a significant trend influencing the in-game advertising market. Prominent entities operating in this market are producing pioneering products to fortify their market status. For instance, in April 2022, US-based media firm, Entravision LLC allied with Anzu.io, an in-game advertising platform based in Israel. The purpose of this partnership was to broaden advertising prospects across 18 markets in Latin America. The collaboration was effective immediately, making Entravision-Cisneros Interactive the representative of Anzu, primarily aimed at educating advertisers regarding the benefits of in-game advertising. The alliance is intended to improve Entravision’s impact in the gaming industry, providing brands with unique advertising opportunities that engage with the Latin American gaming community.
Major companies operating in the in-game advertising market include:
• Anzu Virtual Reality Ltd
• Electronic Arts Inc.
• MediaSpike Inc.
• ironSource Ltd
• Motive Interactive Inc
• Playwire LLC
• WPP Plc.
• Activision Blizzard Media Ltd
• Blizzard Entertainment Inc
• AdInMo Ltd
• Flurry Inc.
• Bidstack Ltd
• HotPlay Co. Ltd
• Giftgaming Ltd
• Adscape International LLC
• Admix Foods Private Limited
• Adverty AB
• Azerion Group N.V.
• GameInfluencer
• Gameloft S. A.
• Google Inc.
• mKhoj Solutions Private Limited
• Kargo Global Ltd
• Kool Things
• Tracxn Technologies Private Limited
• LoopMe Ltd.
• MobileFuse LLC
• Nativex LLC.
North America was the largest region in the in-game advertising market share in 2024. The regions covered in the in-game advertising market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa