The report will be delivered in 2-3 business days.

Virtual Reality Services Global Market Report 2021: COVID 19 Growth And Change to 2030

Starting Price : $4000 | Pages : 175 | Published : January 2021 | SKU CODE : 7530 | Format :


The virtual reality services market consists of sales of virtual reality services and related products such as joysticks, force balls/tracking balls, controller wands, data gloves, trackpads, on-device control buttons, motion trackers, bodysuits, treadmills and motion platforms. These services are used in various sectors such as healthcare, education, real estate and entertainment. The use of computer technology to create a digital world is virtual reality (VR). Instead of seeing on a computer before them, users are immersed in 3D environments and can communicate with them.

The global virtual reality services market is expected grow from $0.93 billion in 2020 to $1.41 billion in 2021 at a compound annual growth rate (CAGR) of 51.6%. The growth is mainly due to the companies resuming their operations and adapting to the new normal while recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The market is expected to reach $6.5 billion in 2025 at a CAGR of 47%.

The virtual reality services market covered in this report is segmented by application into healthcare, education, real estate, advertising, travel, gaming, entertainment, others.

The virtual reality services in telehealth is a key factor driving the growth of the virtual reality services market. To support COVID-19 patients, thousands of doctors and nurses will require advanced skills, which will be supported by VR-powered tools to cope in a simulated world with an anticipated influx of COVID-19 patients. Training services by virtual reality designed particularly for coronavirus pathology scenarios are highly beneficial and realistic in today's situation and also enable medical students, doctors, and nurses to quickly apply studied principles and procedures to the real world. For instance, the XRHealth application allows the hospitals to treat incoming coronavirus victims who are in hospital quarantine and it allows the physicians to monitor them when they return home. Therefore, the increasing necessity of virtual reality services in telehealth is expected to drive the significant growth of the virtual reality services market.

The high cost associated with virtual reality services hampers the growth of the virtual reality services market. The best VR experience will cost a lot of money. The investment required for the VR experience is high. For instance, one needs to spend at least a few hundred dollars (on the low end) only for the graphics card itself, excluding other internals of the computer. The high-end virtual reality computer would cost $1,000 easily, and the high-end VR headset such as Vive or Oculus Rift from HTC would cost $599 and $799, respectively. Therefore, the high cost for a VR experience is expected to hinder the growth of the virtual reality services market.

Remote shopping with virtual reality is a key trend in the virtual reality services market. Many people are not doing offline shopping due to isolation and quarantine with the global Covid-19 outbreak and that does not mean e-commerce companies must also stop communicating with their customers and clients. Virtual reality alternatives opened great chances where businesses can offer potential customers new buying experiences without preventing their outreach. E-commerce companies could now reframe the experience for the customers and redesign their shopping journeys by using VR services. For instance, USA-based brand GAP developed a virtual Dressing Room app that allows the user to digitally try out clothes before making a purchasing decision. It will help customers to choose the right outfit and also contributes to the reduction of product returns and the reduction of expensive financial burdens for retailers.

The major players covered in the global virtual reality services market are Skywell Software, LittlStar, Creative Solutions, Gramercy Tech, HQSoftware, Program Ace, Groove Jones, Xicom Technologies, Zco Corporation, The Intellify, Quy Technology, Fluper, JPLoft Solution, Credencys Solutions, HorizonCore Infosoft, Quytech, Hedgehog lab, IndiaNIC Infotech Limited, Chetu, Vakoms, Delta Reality, Dyfuzja, Cortex, Chocolate Milk & Donuts, NARSUN, Setapp.

The countries covered in the global virtual reality services market are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

The regions covered in the global VR services market are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The global virtual reality services market is segmented -

1) By Application: Healthcare, Education, Real Estate, Advertising, Travel, Gaming, Entertainment, Others

2) By Basis of Service: Consulting, Training, Implementation, Integration, Operation, Maintenance

    1. Executive Summary

    2. Virtual Reality Services Market Characteristics

    3. Virtual Reality Services Market Trends And Strategies

    4. Impact Of COVID-19 On Virtual Reality Services

    5. Virtual Reality Services Market Size And Growth

    5.1. Global Virtual Reality Services Historic Market, 2015-2020, $ Billion

    5.1.1. Drivers Of The Market

    5.1.2. Restraints On The Market

    5.2. Global Virtual Reality Services Forecast Market, 2020-2025F, 2030F, $ Billion

    5.2.1. Drivers Of The Market

    5.2.2. Restraints On the Market

    6. Virtual Reality Services Market Segmentation

    6.1. Global Virtual Reality Services Market, Segmentation  By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    Healthcare

    Education

    Real Estate

    Advertising

    Travel

    Gaming

    Entertainment

    Others

    6.2. Global Virtual Reality Services Market, Segmentation  By Basis of Service, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    Consulting

    Training

    Implementation

    Integration

    Operation

    Maintenance

    7. Virtual Reality Services Market Regional And Country Analysis

    7.1. Global Virtual Reality Services Market, Split By Region, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    7.2. Global Virtual Reality Services Market, Split By Country, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    8. Asia-Pacific Virtual Reality Services Market  

    8.1. Asia-Pacific Virtual Reality Services Market Overview  

    Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

    8.2. Asia-Pacific Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    9. China Virtual Reality Services Market  

    9.1. China Virtual Reality Services Market Overview  

    9.2. China Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F,$ Billion

    10. India Virtual Reality Services Market  

    10.1. India Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    11. Japan Virtual Reality Services Market  

    11.1. Japan Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    12. Australia Virtual Reality Services Market  

    12.1. Australia Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    13. Indonesia Virtual Reality Services Market  

    13.1. Indonesia Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    14. South Korea Virtual Reality Services Market  

    14.1. South Korea Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    15. Western Europe Virtual Reality Services Market  

    15.1. Western Europe Virtual Reality Services Market Overview

    15.2. Western Europe Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    16. UK Virtual Reality Services Market  

    16.1. UK Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    17. Germany Virtual Reality Services Market  

    17.1. Germany Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    18. France Virtual Reality Services Market  

    18.3. France Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    19. Eastern Europe Virtual Reality Services Market  

    19.1. Eastern Europe Virtual Reality Services Market Overview

    19.2. Eastern Europe Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    20. Russia Virtual Reality Services Market  

    20.1. Russia Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    21. North America Virtual Reality Services Market  

    21.1. North America Virtual Reality Services Market Overview

    21.2. North America Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    22. USA Virtual Reality Services Market  

    22.1. USA Virtual Reality Services Market Overview

    22.2. USA Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    23. South America Virtual Reality Services Market  

    23.1. South America Virtual Reality Services Market Overview

    23.2. South America Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    24. Brazil Virtual Reality Services Market  

    24.1. Brazil Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    25. Middle East Virtual Reality Services Market  

    25.1. Middle East Virtual Reality Services Market Overview

    25.2. Middle East Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    26. Africa Virtual Reality Services Market  

    26.1. Africa Virtual Reality Services Market Overview

    26.2. Africa Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion

    27. Virtual Reality Services Market Competitive Landscape And Company Profiles

    27.1. Virtual Reality Services Market Competitive Landscape

    27.2. Virtual Reality Services Market Company Profiles

    27.2.1. VR Vision

    27.2.1.1. Overview

    27.2.1.2. Products and Services

    27.2.1.3. Strategy

    27.2.1.4. Financial Performance

    27.2.2. Skywell Software

    27.2.2.1. Overview

    27.2.2.2. Products and Services

    27.2.2.3. Strategy

    27.2.2.4. Financial Performance

    27.2.3. LittlStar

    27.2.3.1. Overview

    27.2.3.2. Products and Services

    27.2.3.3. Strategy

    27.2.3.4. Financial Performance

    27.2.4. Creative Solutions

    27.2.4.1. Overview

    27.2.4.2. Products and Services

    27.2.4.3. Strategy

    27.2.4.4. Financial Performance

    27.2.5. Gramercy Tech

    27.2.5.1. Overview

    27.2.5.2. Products and Services

    27.2.5.3. Strategy

    27.2.5.4. Financial Performance

    28. Key Mergers And Acquisitions In The Virtual Reality Services Market

    29. Virtual Reality Services Market Future Outlook and Potential Analysis

    30. Appendix

    30.1. Abbreviations

    30.2. Currencies

    30.3. Research Inquiries

    30.4. The Business Research Company

    30.5. Copyright And Disclaimer

List Of Tables

    Table 1: Global Historic Market Growth, 2015-2020, $ Billion
  • Table 2: Global Forecast Market Growth, 2020-2025F, 2030F, $ Billion
  • Table 3: Global Virtual Reality Services Market, Segmentation  By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 4: Global Virtual Reality Services Market, Segmentation  By Basis of Service, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 5: Global Virtual Reality Services Market, Split By Region, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 6: Global Virtual Reality Services Market, Split By Country, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 7: Asia-Pacific, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 8: China, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 9: India, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 10: Japan, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 11: Australia, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 12: Indonesia, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 13: South Korea, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 14: Western Europe, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 15: UK, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 16: Germany, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 17: France, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 18: Eastern Europe, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 19: Russia, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 20: North America, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 21: USA, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 22: South America, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 23: Brazil, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 24: Middle East, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 25: Africa, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Table 26: VR Vision Financial Performance
  • Table 27: Skywell Software Financial Performance
  • Table 28: LittlStar Financial Performance
  • Table 29: Creative Solutions Financial Performance
  • Table 30: Gramercy Tech Financial Performance

List Of Figures

    Figure 1: Global Historic Market Growth, 2015-2020, $ Billion
  • Figure 2: Global Forecast Market Growth, 2020-2025F, 2030F, $ Billion
  • Figure 3: Global Virtual Reality Services Market, Segmentation  By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 4: Global Virtual Reality Services Market, Segmentation  By Basis of Service, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 5: Global Virtual Reality Services Market, Split By Region, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 6: Global Virtual Reality Services Market, Split By Country, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 7: Asia-Pacific, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 8: China, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 9: India, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 10: Japan, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 11: Australia, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 12: Indonesia, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 13: South Korea, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 14: Western Europe, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 15: UK, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 16: Germany, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 17: France, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 18: Eastern Europe, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 19: Russia, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 20: North America, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 21: USA, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 22: South America, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 23: Brazil, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 24: Middle East, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 25: Africa, Virtual Reality Services Market, Segmentation By Application, Historic and Forecast, 2015-2020, 2020-2025F, 2030F, $ Billion
  • Figure 26: VR Vision Financial Performance
  • Figure 27: Skywell Software Financial Performance
  • Figure 28: LittlStar Financial Performance
  • Figure 29: Creative Solutions Financial Performance
  • Figure 30: Gramercy Tech Financial Performance
Global Cellular or Mobile Telephone Services Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Browser Games Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Business Process as a service (BpaaS) Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Business Analytics & Enterprise Software Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Broadband Internet Services Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Augmented Reality In Training And Education Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Artificial Intelligence Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Global Artificial Intelligence Services Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends
Business Processes Outsourcing Market - By Type (Crm Bpo, Hro Bpo, F&A Bpo, And Other Bpo Services), Drivers And Restraints, By Region, Opportunities And Strategies – Global Forecast To 2022
View Report
Video Game Software Market - By Type (Browser Games, PC Games, Smart Phone/Tablet Games, Console Games), By Genre (Action, Shooter, Adventure, Role Playing, Strategy, Fighting, Sports, Racing, Others), By Type Of Transaction (Physical, Online/ Microtransaction, Digital), And By Region, Opportunities And Strategies - Global Video Game Software Market Forecast To 2030
View Report
5G Infrastructure Equipment Market - By Communication Infrastructure (Small Cell, Macro Cell, Radio Access Network (RAN), Distributed Antenna System (DAS)), By Type of Network Technology (Software Defined Networking (SDN), Network Function Virtualization (NFV), Mobile Edge Computing (MEC), Fog Computing (FC)), And By Region, Opportunities And Strategies – Global Forecast To 2023
View Report
Browser Games Market - By Type (Pay-to- Play, Free-to-Play, Pay-in-Play), And By Region, Major Players, Opportunities And Strategies - Global Browser Games Market Forecast To 2030
View Report
Cloud Services Market - By Segments (Infrastructure As A Services (Iaas), Platform As A Services (Paas), Software As A Service (Saas), Business Process As A Services (Bpaas)), By Country, And By Region, Opportunities And Strategies – Global Forecast To 2022
View Report
Database Software Market - By Type (Database Operation Management, Database Maintenance Management), By Deployment (Cloud, On-Premise), By End User (Bfsi (Banking, Financial Services And Insurance), It & Telecommunication, Media & Entertainment, Healthcare, Others), And By Region, Opportunities And Strategies – Global Forecast To 2030
View Report
Augmented Reality Services Global Market Report 2021: COVID 19 Growth And Change to 2030
View Report
Blockchain Global Market Report 2021: COVID 19 Growth And Change to 2030
View Report

Call Us

+1 3156230293

(Americas)

+44 2071930708

(Europe)

+91 8897263534

(Asia & Others)