The 3d animation market has seen considerable growth due to a variety of factors.
• The market size for 3D animation has seen considerable growth in the past few years. Projected to surge from $24.33 billion in 2024 to $26.63 billion in 2025, it has a compound annual growth rate (CAGR) of 9.4%.
This historic growth can be linked to factors such as increased demand within the entertainment industry, broader usage in healthcare and education sectors, the worldwide spread of animation studios, the cost effectiveness of production, and the broadening scope of application areas.
The 3d animation market is expected to maintain its strong growth trajectory in upcoming years.
• Expectations are set for the 3D animation market size to experience robust expansion in the upcoming years. The market is projected to reach $44.44 billion by 2029, with a compound annual growth rate (CAGR) of 13.7%.
Factors such as the rise of real-time 3D animation, the widening application in simulation and training, as well as growing use in e-learning and virtual events, are said to drive this growth within the forecasted timeline. Moreover, the integration of immersive technologies, advancements in real-time rendering, adoption of cloud-based animation services, and incorporating AI and machine learning are predicted to be significant trends during this period.
The increasing utilization of visual effects technology in the global film, media, and entertainment industry is playing a role in the expansion of the market. Visual effects (VFX) and 3D animation in movie-making involve the creation or alteration of any visual elements that don't have a real-life physical presence. This allows film producers to create environments, objects, creatures, or individuals that would be challenging or unfeasible to capture in a live-action format. As an example, Omnicore Agency, a healthcare digital marketing agency based in the US, reported in January 2024 that YouTube's revenue increased to $29.24 billion in 2022, up from $28.84 billion in 2021. Therefore, this heightened uptake of visual effects technology in cinema is predicted to boost the 3D animation market's growth in the forthcoming period.
The 3D animation market covered in this report is segmented –
1) By Deployment Mode: On-Premise, Cloud
2) By Technique Type: 3D Modeling, Motion Graphics, 3D Rendering, Visual Effects
3) By Service: Consulting, Support And Maintenance, Integration And Deployment, Education And Training
4) By End Use: Media And Entertainment, Architecture And Construction, Education And Academics, Manufacturing, Healthcare And Life Sciences, Government And Defense, Others End-Uses
Subsegments:
1) By On-Premise: Software Installations On Local Servers Or Computers, Customization And Integration With Existing Systems
2) By Cloud: Software As A Service (SaaS) Solutions, Subscription-Based Access To 3D Animation Tools And Platforms, Scalability And Remote Access Features
The use of cloud technology by those in the animation industry is playing a key part in driving the market's progression. Animation content creators gain significant advantages from cloud services, which supply computing resources as needed and can effectively scale. The employment of these cloud-based animation services is not only easy but also offers substantial processing power. For example, ESDIP Animation Studio decided to use SimpleCloud as its virtual desktop solution. This choice allows for remote cooperation on intense projects that require efficient parallel processing and it unites creative professionals globally to execute its animation short film, Blue & Malone Impossible Cases.
Major companies operating in the 3D animation market include:
• NVIDIA Corporation
• Adobe Inc.
• Autodesk Inc.
• Trimble Inc.
• Unity Technologies SF
• Lucasfilm Ltd. LLC
• DNEG Ltd.
• Animal Logic Pty Ltd.
• Method Studios LLC
• Weta Digital Limited
• Laika LLC
• Sony Corporation
• Chaos Group
• Smith Micro Software Inc.
• NewTek Inc. SideFX Software Inc.
• Reallusion Inc.
• Toon Boom Animation Inc.
• Maxon Computer Inc.
• Pixologic Inc.
• The Foundry Visionmongers Limited
• Foundry Nuke Limited
• Moving Picture Company Limited
• Framestore Limited
• Epic Games Inc.
• Crystal CG International Limited
North America was the largest region by market share in the 3D animation market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the 3D animation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.