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Global Virtual Rehabilitation Share Report 2025, Forecast To 2034

24 Mar, 2025

What Has Been the Growth of the Virtual Rehabilitation Market So Far?

The virtual rehabilitation market has seen considerable growth due to a variety of factors.
• The industry size of the virtual rehabilitation market has seen a significant increase in growth over the past few years. It is anticipated to expand from a value of $0.66 billion in 2024 to approximately $0.82 billion in 2025, with a compound annual growth rate (CAGR) of 24.1%.
This growth surge during the historical period can be linked to a rise in disability cases amongst the population, the growing use of virtual reality in patient treatment, and increasing integration of VR technology within the healthcare sector.

How Will the Virtual Rehabilitation Market?

The virtual rehabilitation market is expected to maintain its strong growth trajectory in upcoming years.
• The market size for virtual rehabilitation is projected to experience substantial growth in the upcoming years. The market is predicted to climb to a value of $1.98 billion in 2029, with a compound annual growth rate (CAGR) of 24.5%.
Factors behind the anticipated growth during this forecast period include a fast-aging population, a higher prevalence of non-communicable diseases, an increase in policies promoting virtual rehabilitation, and a rising focus on patient-centered healthcare. Key trends expected during this period encompass product innovations, partnerships, advancements in the field of virtual rehabilitation, introduction of new technologies, and improved internet connectivity.

Which Factors Are Boosting Growth In The Virtual Rehabilitation Market?

The rise in the occurrence of disabilities is projected to foster the expansion of the virtual rehabilitation market in the future. Disabilities can be physical, cognitive, sensory, or mental that considerably hinder a person's capacity to carry out normal daily tasks, fully participate in societal activities, or take part in common life roles. Virtual rehab benefits this disabled community by offering distant access to therapeutic treatments and customized exercises through virtual platforms. For example, in March 2023, the World Health Organization, a Swiss-based international public health institution, reported that approximately 1.3 billion people worldwide, accounting for 16% of the global population, live with disabilities. Hence, the growing prevalence of disability among the global populace is a major factor driving the upward trend of the virtual rehabilitation market.

What Key Areas Define The Segmentation Of The Global Virtual Rehabilitation Market?

The virtual rehabilitation market covered in this report is segmented –
1) By Type: Physical Rehabilitation, Neuro And Cognitive Rehabilitation, Other Types
2) By Patient Type: Short Term Patients, Long Term Patients
3) By End-User: Inpatient Rehabilitation Hospitals, Rehabilitation Centers And Clinics, Home Care Settings Subsegments:
1) By Physical Rehabilitation: Musculoskeletal Rehabilitation, Sports Injury Rehabilitation, Post-Surgery Rehabilitation
2) By Neuro And Cognitive Rehabilitation: Stroke Rehabilitation, Traumatic Brain Injury (TBI) Rehabilitation, Memory And Cognitive Skills Training
3) By Other Types: Pediatric Rehabilitation, Cardiac Rehabilitation, Geriatric Rehabilitation

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How Are New Trends Impacting The Size Of The Virtual Rehabilitation Market?

Companies in the virtual rehabilitation sector continue to innovate by developing advanced platforms such as the multi-disciplinary rehabilitation tool to stay competitive. This type of tools is a holistic approach to rehabilitation that calls for a team of professionals from different disciplines to meet the recovery needs of individuals suffering from illnesses, injuries, or disabilities. In a particular case from November 2022, Penumbra, a medical enterprise based in the U.S., unveiled its pioneering hands-free, full-body virtual reality-based rehabilitation product, thereby expanding its REAL system platform. It stands alone as a hands-free, wireless virtual reality rehabilitation platform capable of addressing both lower and upper extremities through a fully immersive experience. Healthcare providers can tailor exercises and activities to be challenging and engaging to patient's needs, while simultaneously monitoring their progress. The REAL system deploys virtual reality to provide immersive healthcare services geared towards enhancing health, including improving functional skills, cognitive abilities, and managing stress levels.

Who Are the Key Players In The Virtual Rehabilitation Market?

Major companies operating in the virtual rehabilitation market report are:
• SWORD Health
• Hinge Health Inc.
• Meden-Inmed
• BO&BO Ltd.
• Saebo Inc.
• Mindmaze
• Bridgeway Senior Healthcare
• Motek Medical B.V.
• XRHealth (VRHealth)
• Tyromotion GmbH
• Brontes Processing
• LiteGait
• GestureTek Health
• CSE Entertainment UK
• Rehab-Robotics
• Virtualware Group
• MIRA Rehab Limited
• Myelin-H
• Motorika
• Doctor Kinetic
• Agile Virtual PT
• Cogniv Technologies
• Immersive Rehab
• Neuro Rehab VR
• Rehametrics
• Neuro Rehab VR
• CoRehab srl
• Accelerated Care Plus Corporation
• Euleria S.R.L

What Is The Most Dominant Region In The Virtual Rehabilitation Market?

North America was the largest region in the virtual rehabilitation market in 2024. Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the virtual rehabilitation market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.