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Location-Based Virtual Reality (VR) Global Market Report 2025
Global Location-Based Virtual Reality (VR) Market Report 2025
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Published : December 2025

Pages : 200

Format : PDF

Delivery Time : 2-3 Business Days

Report Price : $4490.00

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Location-Based Virtual Reality (VR) Global Market Report 2025

By Type (Head-Mounted Displays, Handheld Devices, Smart Glasses, Controllers), By Technology (Two-Dimensional (2D), Three-Dimensional (3D)), By Content (360-Degree Videos, 360-Degree Images, Augmented Reality, Mixed Reality), By Application (Virtual Reality (VR) Arcades, Virtual Reality (VR) Theme Parks, Virtual Reality (VR) Cinemas), By End-Use (Gaming, Entertainment, Travel, Education, Healthcare) – Impact of Tariff and Trade War on Market Size, Growth, Trends, and Forecast 2025–2034

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

Location-Based Virtual Reality (VR) Market Overview

• Location-Based Virtual Reality (VR) market size has reached to $6.77 billion in 2024

• Expected to grow to $27.6 billion in 2029 at a compound annual growth rate (CAGR) of 32.4%

• Growth Driver: Surge In Gaming and Entertainment Sectors Fueling The Growth Of The Market Due To Rising Demand For Immersive Experiences

• Market Trend: Enhancing Immersive Experiences With Cutting-Edge Innovations To Deliver Realistic And Interactive Virtual Adventures

North America was the largest region in 2024 and Asia-Pacific is the fastest growing region.

What Is Covered Under Location-Based Virtual Reality (VR) Market?

Location-based virtual reality (LBVR) involves immersive virtual reality experiences hosted at dedicated physical venues that offer highly interactive and socially engaging environments. These setups provide rich, multi-sensory adventures beyond what’s possible with at-home virtual reality, often blending real-world motion with virtual simulations for a more realistic and dynamic experience.

The main types of location-based virtual reality (VR) are head-mounted displays, handheld devices, smart glasses, and controllers. Head-mounted displays (HMDs) are wearable devices that position screens near the eyes to deliver immersive virtual reality experiences essential for gaming, training, and entertainment. It utilizes various technologies such as two-dimensional (2D) and three-dimensional (3D) with several contents including 360-degree videos, 360-degree images, augmented reality, and mixed reality. It is applicable for various applications such as virtual reality (VR) arcades, virtual reality (VR) theme parks, virtual reality (VR) cinemas, and is used by several end-uses including gaming, entertainment, travel, education, and healthcare.

Location-Based Virtual Reality (VR) Market Size and growth rate 2025 to 2029: Graph

What Is The Location-Based Virtual Reality (VR) Market Size 2025 And Growth Rate?

The location-based virtual reality (VR) market size has grown exponentially in recent years. It will grow from $6.77 billion in 2024 to $8.97 billion in 2025 at a compound annual growth rate (CAGR) of 32.5%. The growth in the historic period can be attributed to rising investment in VR arcades and theme parks, the rise in popularity of multiplayer VR gaming, the increasing adoption of VR in entertainment and education, the rising availability of VR content, and the rising awareness of VR through marketing and events.

What Is The Location-Based Virtual Reality (VR) Market Growth Forecast?

The location-based virtual reality (VR) market size is expected to see exponential growth in the next few years. It will grow to $27.6 billion in 2029 at a compound annual growth rate (CAGR) of 32.4%. The growth in the forecast period can be attributed to the rising adoption of VR for corporate team-building, increasing government support for digital innovation, increasing affordability of VR hardware, the rise in 5G deployment enabling low-latency experiences, and rising collaboration between tech firms and entertainment venues. Major trends in the forecast period include advancement in wireless and 5G connectivity, advanced motion tracking technologies, innovation in immersive storytelling, integration of cloud computing for seamless updates, and integration of AI for personalized VR experiences.

The forecast of 32.4% growth over the next five years reflects a slight reduction of 0.1% from the previous projection. This reduction is primarily due to the impact of tariffs between the US and other countries. Tariffs on high-performance VR headsets and motion tracking hardware may restrict scalability and experience quality in location-based VR setups. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

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What’s The Trade War Impact On Information Technology Industry?

The rapid escalation of U.S. tariffs and the resulting trade tensions in spring 2025 are significantly impacting the information technology sector, particularly in hardware manufacturing, data infrastructure, and software deployment. Higher duties on imported semiconductors, circuit boards, and networking equipment have raised production and operational costs for tech firms, cloud service providers, and data centers. Companies relying on globally sourced components for laptops, servers, and consumer electronics are facing longer lead times and increased pricing pressures. In parallel, tariffs on specialized software tools and retaliatory measures from key international markets have disrupted global IT supply chains and reduced overseas demand for U.S.-developed technologies. To navigate these challenges, the sector is accelerating investments in domestic chip fabrication, diversifying supplier bases, and adopting AI-driven automation to enhance operational resilience and cost efficiency.

How Is The Location-Based Virtual Reality (VR) Market Segmented?

1) By Type: Head-Mounted Displays, Handheld Devices, Smart Glasses, Controllers

2) By Technology: Two-Dimensional (2D), Three-Dimensional (3D)

3) By Content: 360-Degree Videos, 360-Degree Images, Augmented Reality, Mixed Reality

4) By Application: Virtual Reality (VR) Arcades, Virtual Reality (VR) Theme Parks, Virtual Reality (VR) Cinemas

5) By End-Use: Gaming, Entertainment, Travel, Education, Healthcare

Subsegments:

1) By Head-Mounted Displays (HMD): Wired Head-Mounted Displays (HMD), Wireless Head-Mounted Displays (HMD), Standalone Head-Mounted Displays (HMD), Tethered Head-Mounted Displays (HMD)

2) By Handheld Devices: Smartphones, Virtual Reality (VR) Gloves, Tracking Controllers

3) By Smart Glasses: Augmented Reality Glasses, Mixed Reality Glasses, Virtual Reality Glasses

4) By Controllers: Motion Controllers, Gamepad Controllers, Gesture-Based Controllers, Handheld Virtual Reality (VR) Controllers

What Is Driving The Location-Based Virtual Reality (VR) Market? Surge In Gaming and Entertainment Sectors Fueling The Growth Of The Market Due To Rising Demand For Immersive Experiences

The growth of the gaming and entertainment sectors is expected to propel the growth of the location-based virtual reality (VR) market in the future. The gaming and entertainment sectors include industries centered around interactive gaming, digital content, and diverse leisure activities. The growth of the gaming and entertainment sectors is driven by technological progress, which enhances user experiences and creates more immersive, interactive games that appeal to a broader audience. The gaming and entertainment sectors aid location-based virtual reality by creating engaging, interactive experiences that attract a broad audience. They integrate advanced location-based VR technology to deliver immersive environments that enhance social interaction and entertainment value beyond home setups. For instance, in June 2024, according to the Interactive Games and Entertainment Association (IGEA), an Australia-based not-for-profit member organization, Australians spent $2.82 billion (AUD 4.4 billion) on video games and related hardware in 2023, marking a 5% increase from 2022, driven by an 11% rise in digital game sales. Therefore, the growth of the gaming and entertainment sectors is driving the growth of the location-based virtual reality (VR) industry.

Who Are The Major Players In The Global Location-Based Virtual Reality (VR) Market?

Major companies operating in the location-based virtual reality (VR) market are Meta Platforms Inc., IMAX Corporation, HTC Corporation, Matterport Inc., Varjo Technologies Oy, EON Reality Inc., Survios Inc., Magnopus LLC, The VOID LLC, HOLOGATE GmbH, Pure Imagination Studios Inc., Virtuix Inc., Dreamscape Immersive Inc., Sandbox VR Inc., Immotion Group PLC, Arcadia Earth LLC, 360 Labs LLC, Holoride GmbH, Tyffon Inc., HQSoftware Industrial Ltd., Positron Inc., EXIT VR

What Are The Key Trends Of The Global Location-Based Virtual Reality (VR) Market? Enhancing Immersive Experiences With Cutting-Edge Innovations To Deliver Realistic And Interactive Virtual Adventures

Major companies operating in the location-based virtual reality market are focusing on adopting strategic partnerships to deliver highly immersive and interactive virtual reality (VR) experiences. A strategic partnership is a collaboration between two or more independent businesses that share resources and expertise to achieve common goals, creating mutual value by expanding market reach, reducing costs, and enhancing competitive advantage. For instance, in September 2022, Majid Al Futtaim Group, a UAE-based shopping mall company, partnered with Dreamscape, a Saudi Arabia-based immersive virtual reality entertainment company, to launch an immersive virtual reality destination in Saudi Arabia. This virtual reality (VR) experience offers four free-roaming and free-flying adventures with full-body tracking technology, integrated with Majid Al Futtaim’s entertainment concepts such as VOX Cinemas and Yalla! Bowling and Magic Planet, creating a family-friendly entertainment hub.

Need data on a specific region in this market?

What Are Latest Mergers And Acquisitions In The Location-Based Virtual Reality (VR) Market? SynthesisVR Acquired SpringboardVR To Strengthen LBVR Market Position

In February 2025, SynthesisVR, a US-based virtual reality solutions company, acquired SpringboardVR for an undisclosed amount. With this acquisition, SynthesisVR aims to enhance its location-based virtual reality offerings by integrating SpringboardVR's comprehensive venue management platform and content library, expanding its market reach and improving operational efficiency for virtual reality arcades and entertainment centers. SpringboardVR is a US-based provider of location-based virtual reality services.

What Is The Regional Outlook For The Global Location-Based Virtual Reality (VR) Market?

North America was the largest region in the location-based virtual reality (VR) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in this market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in this market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

What Defines the Location-Based Virtual Reality (VR) Market?

The location-based virtual reality (VR) market consists of revenues earned by entities by providing services such as immersive entertainment experiences, virtual tourism, corporate training and simulations, and educational virtual reality programs. The market value includes the value of related goods sold by the service provider or included within the service offering. The location-based virtual reality market also includes sales of immersive simulators, haptic feedback suits, virtual reality (VR) arcade machines, and virtual reality (VR) pods. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

How is Market Value Defined and Measured?

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

What is the Market Assessment and Strategic Outlook for the Location-Based Virtual Reality (VR) Industry?

The location-based virtual reality (vr) market research report is one of a series of new reports from The Business Research Company that provides market statistics, including industry global market size, regional shares, competitors with the market share, detailed market segments, market trends and opportunities, and any further data you may need to thrive in the location-based virtual reality (vr) industry. The market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the industry.

Author : Abdul Wasay

Table Of Contents

1. Executive Summary

2. Location-Based Virtual Reality (VR) Market Characteristics

3. Location-Based Virtual Reality (VR) Market Trends And Strategies

4. Location-Based Virtual Reality (VR) Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Location-Based Virtual Reality (VR) Growth Analysis And Strategic Analysis Framework

5.1. Global Location-Based Virtual Reality (VR) PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)

5.2. Analysis Of End Use Industries

5.3. Global Location-Based Virtual Reality (VR) Market Growth Rate Analysis

5.4. Global Location-Based Virtual Reality (VR) Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)

5.5. Global Location-Based Virtual Reality (VR) Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)

5.6. Global Location-Based Virtual Reality (VR) Total Addressable Market (TAM)

6. Location-Based Virtual Reality (VR) Market Segmentation

6.1. Global Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Head-Mounted Displays

Handheld Devices

Smart Glasses

Controllers

6.2. Global Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Two-Dimensional (2D)

Three-Dimensional (3D)

6.3. Global Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

360-Degree Videos

360-Degree Images

Augmented Reality

Mixed Reality

6.4. Global Location-Based Virtual Reality (VR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Virtual Reality (VR) Acrades

Virtual Reality (VR) Theme Parks

Virtual Reality (VR) Cinemas

6.5. Global Location-Based Virtual Reality (VR) Market, Segmentation By End-Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Gaming

Entertainment

Travel

Education

Healthcare

6.6. Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Head-Mounted Displays (HMD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Wired Head-Mounted Displays (HMD)

Wireless Head-Mounted Displays (HMD)

Standalone Head-Mounted Displays (HMD)

Tethered Head-Mounted Displays (HMD)

6.7. Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Handheld Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Smartphones

Virtual Reality (VR) Gloves

Tracking Controllers

6.8. Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Smart Glasses, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Augmented Reality Glasses

Mixed Reality Glasses

Virtual Reality Glasses

6.9. Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Controllers, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Motion Controllers

Gamepad Controllers

Gesture-Based Controllers

Handheld Virtual Reality (VR) Controllers

7. Location-Based Virtual Reality (VR) Market Regional And Country Analysis

7.1. Global Location-Based Virtual Reality (VR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

7.2. Global Location-Based Virtual Reality (VR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Location-Based Virtual Reality (VR) Market

8.1. Asia-Pacific Location-Based Virtual Reality (VR) Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

8.2. Asia-Pacific Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8.3. Asia-Pacific Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8.4. Asia-Pacific Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Location-Based Virtual Reality (VR) Market

9.1. China Location-Based Virtual Reality (VR) Market Overview

9.2. China Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

9.3. China Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

9.4. China Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Location-Based Virtual Reality (VR) Market

10.1. India Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

10.2. India Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

10.3. India Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Location-Based Virtual Reality (VR) Market

11.1. Japan Location-Based Virtual Reality (VR) Market Overview

11.2. Japan Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11.3. Japan Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11.4. Japan Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Location-Based Virtual Reality (VR) Market

12.1. Australia Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12.2. Australia Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12.3. Australia Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Location-Based Virtual Reality (VR) Market

13.1. Indonesia Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13.2. Indonesia Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13.3. Indonesia Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Location-Based Virtual Reality (VR) Market

14.1. South Korea Location-Based Virtual Reality (VR) Market Overview

14.2. South Korea Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14.3. South Korea Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14.4. South Korea Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Location-Based Virtual Reality (VR) Market

15.1. Western Europe Location-Based Virtual Reality (VR) Market Overview

15.2. Western Europe Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15.3. Western Europe Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15.4. Western Europe Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Location-Based Virtual Reality (VR) Market

16.1. UK Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16.2. UK Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16.3. UK Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Location-Based Virtual Reality (VR) Market

17.1. Germany Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17.2. Germany Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17.3. Germany Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Location-Based Virtual Reality (VR) Market

18.1. France Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18.2. France Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18.3. France Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Location-Based Virtual Reality (VR) Market

19.1. Italy Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19.2. Italy Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19.3. Italy Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Location-Based Virtual Reality (VR) Market

20.1. Spain Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20.2. Spain Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20.3. Spain Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Location-Based Virtual Reality (VR) Market

21.1. Eastern Europe Location-Based Virtual Reality (VR) Market Overview

21.2. Eastern Europe Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21.3. Eastern Europe Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21.4. Eastern Europe Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Location-Based Virtual Reality (VR) Market

22.1. Russia Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22.2. Russia Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22.3. Russia Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Location-Based Virtual Reality (VR) Market

23.1. North America Location-Based Virtual Reality (VR) Market Overview

23.2. North America Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23.3. North America Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23.4. North America Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Location-Based Virtual Reality (VR) Market

24.1. USA Location-Based Virtual Reality (VR) Market Overview

24.2. USA Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24.3. USA Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24.4. USA Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Location-Based Virtual Reality (VR) Market

25.1. Canada Location-Based Virtual Reality (VR) Market Overview

25.2. Canada Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25.3. Canada Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25.4. Canada Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Location-Based Virtual Reality (VR) Market

26.1. South America Location-Based Virtual Reality (VR) Market Overview

26.2. South America Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26.3. South America Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26.4. South America Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Location-Based Virtual Reality (VR) Market

27.1. Brazil Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27.2. Brazil Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27.3. Brazil Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Location-Based Virtual Reality (VR) Market

28.1. Middle East Location-Based Virtual Reality (VR) Market Overview

28.2. Middle East Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28.3. Middle East Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28.4. Middle East Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Location-Based Virtual Reality (VR) Market

29.1. Africa Location-Based Virtual Reality (VR) Market Overview

29.2. Africa Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29.3. Africa Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29.4. Africa Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Location-Based Virtual Reality (VR) Market Competitive Landscape And Company Profiles

30.1. Location-Based Virtual Reality (VR) Market Competitive Landscape

30.2. Location-Based Virtual Reality (VR) Market Company Profiles

30.2.1. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

30.2.2. IMAX Corporation Overview, Products and Services, Strategy and Financial Analysis

30.2.3. HTC Corporation Overview, Products and Services, Strategy and Financial Analysis

30.2.4. Matterport Inc. Overview, Products and Services, Strategy and Financial Analysis

30.2.5. Varjo Technologies Oy Overview, Products and Services, Strategy and Financial Analysis

31. Location-Based Virtual Reality (VR) Market Other Major And Innovative Companies

31.1. EON Reality Inc.

31.2. Survios Inc.

31.3. Magnopus LLC

31.4. The VOID LLC

31.5. HOLOGATE GmbH

31.6. Pure Imagination Studios Inc.

31.7. Virtuix Inc.

31.8. Dreamscape Immersive Inc.

31.9. Sandbox VR Inc.

31.10. Immotion Group PLC

31.11. Arcadia Earth LLC

31.12. 360 Labs LLC

31.13. Holoride GmbH

31.14. Tyffon Inc.

31.15. HQSoftware Industrial Ltd.

32. Global Location-Based Virtual Reality (VR) Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Location-Based Virtual Reality (VR) Market

34. Recent Developments In The Location-Based Virtual Reality (VR) Market

35. Location-Based Virtual Reality (VR) Market High Potential Countries, Segments and Strategies

35.1 Location-Based Virtual Reality (VR) Market In 2029 - Countries Offering Most New Opportunities

35.2 Location-Based Virtual Reality (VR) Market In 2029 - Segments Offering Most New Opportunities

35.3 Location-Based Virtual Reality (VR) Market In 2029 - Growth Strategies

35.3.1 Market Trend Based Strategies

35.3.2 Competitor Strategies

36. Appendix

36.1. Abbreviations

36.2. Currencies

36.3. Historic And Forecast Inflation Rates

36.4. Research Inquiries

36.5. The Business Research Company

36.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Historic Market Growth, 2019-2024, $ Billion
  • Table 2: Global Forecast Market Growth, 2024-2029F, 2034F, $ Billion
  • Table 3: Global Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 4: Global Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 5: Global Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 6: Global Location-Based Virtual Reality (VR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 7: Global Location-Based Virtual Reality (VR) Market, Segmentation By End-Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 8: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Head-Mounted Displays (HMD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 9: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Handheld Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 10: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Smart Glasses, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 11: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Controllers, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 12: Global Location-Based Virtual Reality (VR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 13: Global Location-Based Virtual Reality (VR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 14: Asia-Pacific, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 15: Asia-Pacific, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 16: Asia-Pacific, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 17: China, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 18: China, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 19: China, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 20: India, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 21: India, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 22: India, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 23: Japan, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 24: Japan, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 25: Japan, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 26: Australia, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 27: Australia, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 28: Australia, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 29: Indonesia, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 30: Indonesia, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 31: Indonesia, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 32: South Korea, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 33: South Korea, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 34: South Korea, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 35: Western Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 36: Western Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 37: Western Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 38: UK, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 39: UK, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 40: UK, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 41: Germany, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 42: Germany, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 43: Germany, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 44: France, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 45: France, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 46: France, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 47: Italy, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 48: Italy, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 49: Italy, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 50: Spain, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 51: Spain, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 52: Spain, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 53: Eastern Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 54: Eastern Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 55: Eastern Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 56: Russia, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 57: Russia, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 58: Russia, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 59: North America, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 60: North America, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 61: North America, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 62: USA, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 63: USA, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 64: USA, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 65: Canada, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 66: Canada, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 67: Canada, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 68: South America, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 69: South America, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 70: South America, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 71: Brazil, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 72: Brazil, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 73: Brazil, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 74: Middle East, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 75: Middle East, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 76: Middle East, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 77: Africa, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 78: Africa, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 79: Africa, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 80: Meta Platforms Inc. Financial Performance
  • Table 81: IMAX Corporation Financial Performance
  • Table 82: HTC Corporation Financial Performance
  • Table 83: Matterport Inc. Financial Performance
  • Table 84: Varjo Technologies Oy Financial Performance

List Of Figures

    Figure 1: Global Historic Market Growth, 2019-2024, $ Billion
  • Figure 2: Global Forecast Market Growth, 2024-2029F, 2034F, $ Billion
  • Figure 3: Global Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 4: Global Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 5: Global Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 6: Global Location-Based Virtual Reality (VR) Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 7: Global Location-Based Virtual Reality (VR) Market, Segmentation By End-Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 8: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Head-Mounted Displays (HMD), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 9: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Handheld Devices, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 10: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Smart Glasses, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 11: Global Location-Based Virtual Reality (VR) Market, Sub-Segmentation Of Controllers, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 12: Global Location-Based Virtual Reality (VR) Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 13: Global Location-Based Virtual Reality (VR) Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 14: Asia-Pacific, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 15: Asia-Pacific, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 16: Asia-Pacific, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 17: China, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 18: China, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 19: China, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 20: India, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 21: India, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 22: India, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 23: Japan, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 24: Japan, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 25: Japan, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 26: Australia, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 27: Australia, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 28: Australia, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 29: Indonesia, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 30: Indonesia, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 31: Indonesia, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 32: South Korea, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 33: South Korea, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 34: South Korea, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 35: Western Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 36: Western Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 37: Western Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 38: UK, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 39: UK, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 40: UK, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 41: Germany, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 42: Germany, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 43: Germany, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 44: France, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 45: France, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 46: France, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 47: Italy, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 48: Italy, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 49: Italy, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 50: Spain, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 51: Spain, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 52: Spain, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 53: Eastern Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 54: Eastern Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 55: Eastern Europe, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 56: Russia, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 57: Russia, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 58: Russia, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 59: North America, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 60: North America, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 61: North America, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 62: USA, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 63: USA, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 64: USA, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 65: Canada, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 66: Canada, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 67: Canada, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 68: South America, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 69: South America, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 70: South America, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 71: Brazil, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 72: Brazil, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 73: Brazil, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 74: Middle East, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 75: Middle East, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 76: Middle East, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 77: Africa, Location-Based Virtual Reality (VR) Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 78: Africa, Location-Based Virtual Reality (VR) Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 79: Africa, Location-Based Virtual Reality (VR) Market, Segmentation By Content, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 80: Meta Platforms Inc. Financial Performance
  • Figure 81: IMAX Corporation Financial Performance
  • Figure 82: HTC Corporation Financial Performance
  • Figure 83: Matterport Inc. Financial Performance
  • Figure 84: Varjo Technologies Oy Financial Performance

Frequently Asked Questions

Location-based virtual reality (LBVR) involves immersive virtual reality experiences hosted at dedicated physical venues that offer highly interactive and socially engaging environments. These setups provide rich, multi-sensory adventures beyond what’s possible with at-home virtual reality, often blending real-world motion with virtual simulations for a more realistic and dynamic experience. For further insights on this market, request a sample here

The market major growth driver - Surge In Gaming and Entertainment Sectors Fueling The Growth Of The Market Due To Rising Demand For Immersive Experiences. For further insights on this market, request a sample here

The location-based virtual reality (vr) market size has grown exponentially in recent years. It will grow from $6.77 billion in 2024 to $8.97 billion in 2025 at a compound annual growth rate (CAGR) of 32.5%. The growth in the historic period can be attributed to rising investment in VR arcades and theme parks, the rise in popularity of multiplayer VR gaming, the increasing adoption of VR in entertainment and education, the rising availability of VR content, and the rising awareness of VR through marketing and events. The location-based virtual reality (vr) market size is expected to see exponential growth in the next few years. It will grow to $27.6 billion in 2029 at a compound annual growth rate (CAGR) of 32.4%. The growth in the forecast period can be attributed to the rising adoption of VR for corporate team-building, increasing government support for digital innovation, increasing affordability of VR hardware, the rise in 5G deployment enabling low-latency experiences, and rising collaboration between tech firms and entertainment venues. Major trends in the forecast period include advancement in wireless and 5G connectivity, advanced motion tracking technologies, innovation in immersive storytelling, integration of cloud computing for seamless updates, and integration of AI for personalized VR experiences. For further insights on this market, request a sample here

The location-based virtual reality (vr)market covered in this report is segmented –
1) By Type: Head-Mounted Displays, Handheld Devices, Smart Glasses, Controllers
2) By Technology: Two-Dimensional (2D), Three-Dimensional (3D)
3) By Content: 360-Degree Videos, 360-Degree Images, Augmented Reality, Mixed Reality
4) By Application: Virtual Reality (VR) Arcades, Virtual Reality (VR) Theme Parks, Virtual Reality (VR) Cinemas
5) By End-Use: Gaming, Entertainment, Travel, Education, Healthcare Subsegments:
1) By Head-Mounted Displays (HMD): Wired Head-Mounted Displays (HMD), Wireless Head-Mounted Displays (HMD), Standalone Head-Mounted Displays (HMD), Tethered Head-Mounted Displays (HMD)
2) By Handheld Devices: Smartphones, Virtual Reality (VR) Gloves, Tracking Controllers
3) By Smart Glasses: Augmented Reality Glasses, Mixed Reality Glasses, Virtual Reality Glasses
4) By Controllers: Motion Controllers, Gamepad Controllers, Gesture-Based Controllers, Handheld Virtual Reality (VR) Controllers For further insights on this market,
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North America was the largest region in the location-based virtual reality (VR) market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the location-based virtual reality (VR) market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. For further insights on this market, request a sample here.

Major companies operating in the location-based virtual reality (VR) market are Meta Platforms Inc., IMAX Corporation, HTC Corporation, Matterport Inc., Varjo Technologies Oy, EON Reality Inc., Survios Inc., Magnopus LLC, The VOID LLC, HOLOGATE GmbH, Pure Imagination Studios Inc., Virtuix Inc., Dreamscape Immersive Inc., Sandbox VR Inc., Immotion Group PLC, Arcadia Earth LLC, 360 Labs LLC, Holoride GmbH, Tyffon Inc., HQSoftware Industrial Ltd., Positron Inc., EXIT VR . For further insights on this market, request a sample here.

Major trends in this market include Enhancing Immersive Experiences With Cutting-Edge Innovations To Deliver Realistic And Interactive Virtual Adventures. For further insights on this market, request a sample here.

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