The Entertainment Robots Market Overview 2025 report reveals that the market size has grown significantly over the past few years, with projections indicating further expansion.
The market size for entertainment robots has seen significant growth in the past few years. The market, valued at $35.6 billion in 2024, is projected to reach $44.33 billion in 2025, implying a compound annual growth rate (CAGR) of 24.5%.
The Entertainment Robots Global Market is forecasted to reach a size of $114.17 billion in 2029, growing at a compound annual growth rate (CAGR) of 26.7%.
Download Your Free Sample of the 2025 Entertainment Robots Market Report and Uncover Key Trends Now!The key drivers in the entertainment robots market are:
• Rapid advancements in human-robot interaction and the emergence of social robots
• Expansion of theme parks and entertainment venues
• Increasing focus on customization, personalization and educational edutainment robots
• Technological advancements in robotics and improvements in human
•robot interaction (HRI)
The entertainment robots market covered in this report is segmented –
1) By Product: Robot Toys, Educational Robots, Robotic Companion Pets
2) By Component: Software, Hardware
3) By End-User: Media, Education, Retail, Other End Users
The key trends in the entertainment robots market are:
• Rapid advancements in human-robot interaction and the emergence of social robots is influencing the future of entertainment robots market.
• A noticeable shift towards the expansion of theme parks and entertainment venues offering robotic performances.
• The trend of customization and personalization, especially in educational and edutainment robots, is gaining traction.
• New collaborations between entertainment and technology companies and the integration of 5G technology in robotic systems are emerging trends.
The major players in the entertainment robots market are:
• Sony Corporation
• Hasbro Inc
Asia-Pacific was the largest region in the entertainment robots market in 2024