The Online Entertainment Market Overview 2025 report reveals that the market size has grown significantly over the past few years, with projections indicating further expansion.
The size of the online entertainment market has seen fast expansion in recent years. In 2024, the market was valued at $387 billion, and it is projected to increase to $445.7 billion in 2025. This marks a compound annual growth rate (CAGR) of 15.2%.
The online entertainment market is predicted to expand to a size of $774.12 billion in 2029. The anticipated compound annual growth rate (CAGR) for this market is 14.8%.
Download Your Free Sample of the 2025 Online Entertainment Market Report and Uncover Key Trends Now!The drivers in the online entertainment market are:
• Rising internet penetration worldwide
• Development and advancements in technology
• The rise and popularity of social media
• Proliferation of digital content creation and subscription services
The online entertainment market covered in this report is segmented –
1) By Form: Video, Audio, Games, Internet Radio, Other Forms
2) By Devices: Smartphones, Smart Televisions (TVs), Projectors And Monitors, Laptop, Desktops And Tablets, Other Devices
3) By Revenue Model: Subscription, Advertisement, Sponsorship, Other Revenue Models
4) By Application: Individual, Family, Other Applications
The trends in the online entertainment market are:
• The trend of subscription-based services is increasingly defining the online entertainment market.
• The significant growth of video streaming is shaping the future of the market.
• Expansion of eSports is an emerging trend in the online entertainment market.
• Virtual and augmented reality (VR/AR) and social media integration are notably driving changes in the market.
The major players in the online entertainment market are:
• Tencent Video
• Netflix Inc
North America was the largest region in the online entertainment market in 2024