Global Digital PC Games Market Report 2024

Digital PC Games Global Market Report 2023 – By Game Subscription Model (Premium, Freemium), By Platform (Windows, IOS, Other Platforms), By Audience (Social Gamer, Serious Gamers, Core Gamers) – Market Size, Trends, And Global Forecast 2023-2032

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A digital PC game is an interactive game for one or more players that is played with the assistance of a personal computer.

The main platforms of digital PC games are windows, IOS and others. iOS is a mobile operating system created and developed exclusively for Apple Inc.'s hardware. The various game subscription model includes premium and freemium that are used by social gamer, serious gamers and core gamers.

The global digital PC games market is segmented -

1) By Game Subscription Model: Premium, Freemium

2) By Platform: Windows, IOS, Other Platforms

3) By Audience: Social Gamer, Serious Gamers, Core Gamers

The global digital PC games market size will grow from $10.86 billion in 2022 to $12.67 billion in 2023 at a compound annual growth rate (CAGR) of 16.7%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The market size of global digital PC games is expected to grow to $22.17 billion in 2027 at a CAGR of 15.0%.

The increasing demand to avail PC games digitally is contributing to the growth of the market. The advantage of convenience, cross-buying, and easy to store that are provided by digital distribution impel the players to access PC games digitally. The gamers can get pre-loaded games when they are pre-ordered and will have immediate access to the games the moment they are launched in the market. According to a survey conducted by GameIndustry.biz along with Ipsos, 30% of respondents considered buying digitally due to the low price that is being offered and 20% bought them for a discount. 15% responded that they will have access to the games as soon as they see it on any other platform and 7% responded that they would pre-order to get access to the games when it is launched in the market. The increasing demand for digital distribution will drive the digital PC games market.

The piracy of digital PC games market majorly restrains the growth of the market. Piracy is the unauthorized reproduction of the content. Pirating the digital PC games will result in a loss in revenue and will hamper the growth of the market. For instance, Irdeto disclosed that there were 355,664 torrent downloads of a major sports title on pay-to-paly (P2P) network. This brings in a potential loss of $21.34 million. Piracy is a major threat in the digital PC games industry if the games are compromised within 2 weeks of their launch and burden with huge revenue losses. The piracy of digital PC games is thereby an obstacle to the market.

The emergence of cloud gaming is a major trend in the digital PC games market. Cloud gaming is a disruptive platform where the provider runs the game on its servers and then streams back the display and expands the users for premium games. The advantage of streaming games from the cloud increases the number of users for digital PC games as it eliminates the need for upgrading hardware. For instance, in September 2022, M1 Limited, a Singapore-based telecommunications company announced the launch of Zolaz, a cloud gaming subscription service that allows customers to play anywhere, at any time, and on any device. Zolaz offers a "all-you-can-play" on-demand gaming experience to both mid-core and casual gamers. Subscribers will have instant and unlimited access to over 400 high-quality PC and console titles, including those from AAA publishers. Zolaz registration is available to MI customers both online and through the My MI App. The cloud gaming subscription costs SGD 14.98/month with no contract.

In July 2021, Sony Interactive Entertainment, a US-based video game, and digital entertainment company acquired Nixxes Software B.V., for an undisclosed amount. This acquisition will help Sony port more PlayStation games to PC. Nixxes Software B.V. is a Netherland-based company specializing in video game design, development, and porting.

Major players in the digital PC games market are Tencent Games, Ubisoft, King, Activision Blizzard, Zynga, GungHo Online, Microsoft Corporation, Sony Corporation, Nintendo and Electronic Arts.

Asia-Pacific was the largest region in the digital PC games market in 2022. Asia-Pacific is expected to be the fastest-growing region in the digital PC games market report during the forecast period. The regions covered in the digital PC games analysis report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, the Middle East, and Africa.

The countries covered in the digital PC games market are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK and USA.

The digital PC games market includes revenues earned by entities by providing design, documentation, installation and support services, and producing and distributing digital video games which are played on a personal computer or laptop. The virtual environment provided by the digital PC games does not limit players by physical space or hands-on access but considers a wide range of cultural and media activities based on digital technologies. Digital PC games have integrated different features such as voice recognition, 3D gaming, GPS tracking and many more to provide players with real-life experiences. Values in this market are factory gate values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods. Only goods and services traded between entities or sold to end consumers are included.

The digital PC games market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

The digital PC games market research report is one of a series of new reports from The Business Research Company that provides digital PC games market statistics, including digital PC games industry global market size, regional shares, competitors with a digital PC games market share, detailed digital PC games market segments, market trends and opportunities, and any further data you may need to thrive in the digital PC games industry. This digital PC games market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

    Table Of Contents

    1. Executive Summary

    2. Digital PC Games Market Characteristics

    3. Digital PC Games Market Trends And Strategies

    4. Digital PC Games Market – Macro Economic Scenario

    4.1 COVID-19 Impact On Digital PC Games Market

    4.2 Ukraine-Russia War Impact On Digital PC Games Market

    4.3 Impact Of High Inflation On Digital PC Games Market

    5. Digital PC Games Market Size And Growth

    5.1. Global Digital PC Games Historic Market, 2017-2022, $ Billion

    5.1.1. Drivers Of The Market

    5.1.2. Restraints On The Market

    5.2. Global Digital PC Games Forecast Market, 2022-2027F, 2032F, $ Billion

    5.2.1. Drivers Of The Market

    5.2.2. Restraints On the Market

    6. Digital PC Games Market Segmentation

    6.1. Global Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    Premium

    Freemium

    6.2. Global Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    Windows

    IOS

    Other Platforms

    6.3. Global Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    Social Gamer

    Serious Gamers

    Core Gamers

    7. Digital PC Games Market Regional And Country Analysis

    7.1. Global Digital PC Games Market, Split By Region, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    7.2. Global Digital PC Games Market, Split By Country, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    8. Asia-Pacific Digital PC Games Market

    8.1. Asia-Pacific Digital PC Games Market Overview

    Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

    8.2. Asia-Pacific Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    8.3. Asia-Pacific Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    9. China Digital PC Games Market

    9.1. China Digital PC Games Market Overview

    9.2. China Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F,$ Billion

    9.3. China Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F,$ Billion

    10. India Digital PC Games Market

    10.1. India Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    10.2. India Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    11. Japan Digital PC Games Market

    11.1. Japan Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    11.2. Japan Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    12. Australia Digital PC Games Market

    12.1. Australia Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    12.2. Australia Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    13. Indonesia Digital PC Games Market

    13.1. Indonesia Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    13.2. Indonesia Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    14. South Korea Digital PC Games Market

    14.1. South Korea Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    14.2. South Korea Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    15. Western Europe Digital PC Games Market

    15.1. Western Europe Digital PC Games Market Overview

    15.2. Western Europe Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    15.3. Western Europe Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    16. UK Digital PC Games Market

    16.1. UK Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    16.2. UK Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    17. Germany Digital PC Games Market

    17.1. Germany Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    17.2. Germany Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    18. France Digital PC Games Market

    18.4. France Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    18.5. France Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    19. Eastern Europe Digital PC Games Market

    19.1. Eastern Europe Digital PC Games Market Overview

    19.2. Eastern Europe Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    19.3. Eastern Europe Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    20. Russia Digital PC Games Market

    20.1. Russia Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    20.2. Russia Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    21. North America Digital PC Games Market

    21.1. North America Digital PC Games Market Overview

    21.2. North America Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    21.3. North America Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    22. USA Digital PC Games Market

    22.1. USA Digital PC Games Market Overview

    22.2. USA Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    22.3. USA Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    23. South America Digital PC Games Market

    23.1. South America Digital PC Games Market Overview

    23.2. South America Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    23.3. South America Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    24. Brazil Digital PC Games Market

    24.1. Brazil Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    24.2. Brazil Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    25. Middle East Digital PC Games Market

    25.1. Middle East Digital PC Games Market Overview

    25.2. Middle East Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    25.3. Middle East Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    26. Africa Digital PC Games Market

    26.1. Africa Digital PC Games Market Overview

    26.2. Africa Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    26.3. Africa Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion

    27. Digital PC Games Market Competitive Landscape And Company Profiles

    27.1. Digital PC Games Market Competitive Landscape

    27.2. Digital PC Games Market Company Profiles

    27.2.1. Tencent Games

    27.2.1.1. Overview

    27.2.1.2. Products and Services

    27.2.1.3. Strategy

    27.2.1.4. Financial Performance

    27.2.2. Ubisoft

    27.2.2.1. Overview

    27.2.2.2. Products and Services

    27.2.2.3. Strategy

    27.2.2.4. Financial Performance

    27.2.3. King

    27.2.3.1. Overview

    27.2.3.2. Products and Services

    27.2.3.3. Strategy

    27.2.3.4. Financial Performance

    27.2.4. Activision Blizzard

    27.2.4.1. Overview

    27.2.4.2. Products and Services

    27.2.4.3. Strategy

    27.2.4.4. Financial Performance

    27.2.5. Zynga

    27.2.5.1. Overview

    27.2.5.2. Products and Services

    27.2.5.3. Strategy

    27.2.5.4. Financial Performance

    29. Key Mergers And Acquisitions In The Digital PC Games Market

    29. Digital PC Games Market Future Outlook and Potential Analysis

    30. Appendix

    30.1. Abbreviations

    30.2. Currencies

    30.3. Historic And Forecast Inflation Rates

    30.4. Research Inquiries

    30.5. The Business Research Company

    30.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Historic Market Growth, 2017-2022, $ Billion
  • Table 2: Global Forecast Market Growth, 2022-2027F, 2032F, $ Billion
  • Table 3: Global Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 4: Global Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 5: Global Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 6: Global Digital PC Games Market, Split By Region, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 7: Global Digital PC Games Market, Split By Country, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 8: Asia-Pacific, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 9: Asia-Pacific, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 10: China, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 11: China, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 12: India, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 13: India, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 14: Japan, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 15: Japan, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 16: Australia, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 17: Australia, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 18: Indonesia, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 19: Indonesia, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 20: South Korea, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 21: South Korea, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 22: Western Europe, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 23: Western Europe, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 24: UK, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 25: UK, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 26: Germany, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 27: Germany, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 28: France, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 29: France, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 30: Eastern Europe, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 31: Eastern Europe, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 32: Russia, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 33: Russia, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 34: North America, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 35: North America, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 36: USA, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 37: USA, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 38: South America, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 39: South America, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 40: Brazil, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 41: Brazil, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 42: Middle East, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 43: Middle East, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 44: Africa, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 45: Africa, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Table 46: Tencent Games Financial Performance
  • Table 47: Ubisoft Financial Performance
  • Table 48: King Financial Performance
  • Table 49: Activision Blizzard Financial Performance
  • Table 50: Zynga Financial Performance

List Of Figures

    Figure 1: Global Historic Market Growth, 2017-2022, $ Billion
  • Figure 2: Global Forecast Market Growth, 2022-2027F, 2032F, $ Billion
  • Figure 3: Global Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 4: Global Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 5: Global Digital PC Games Market, Segmentation By Audience, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 6: Global Digital PC Games Market, Split By Region, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 7: Global Digital PC Games Market, Split By Country, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 8: Asia-Pacific, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 9: Asia-Pacific, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 10: China, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 11: China, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 12: India, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 13: India, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 14: Japan, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 15: Japan, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 16: Australia, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 17: Australia, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 18: Indonesia, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 19: Indonesia, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 20: South Korea, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 21: South Korea, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 22: Western Europe, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 23: Western Europe, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 24: UK, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 25: UK, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 26: Germany, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 27: Germany, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 28: France, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 29: France, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 30: Eastern Europe, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 31: Eastern Europe, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 32: Russia, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 33: Russia, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 34: North America, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 35: North America, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 36: USA, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 37: USA, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 38: South America, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 39: South America, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 40: Brazil, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 41: Brazil, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 42: Middle East, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 43: Middle East, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 44: Africa, Digital PC Games Market, Segmentation By Game Subscription Model, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 45: Africa, Digital PC Games Market, Segmentation By Platform, Historic and Forecast, 2017-2022, 2022-2027F, 2032F, $ Billion
  • Figure 46: Tencent Games Financial Performance
  • Figure 47: Ubisoft Financial Performance
  • Figure 48: King Financial Performance
  • Figure 49: Activision Blizzard Financial Performance
  • Figure 50: Zynga Financial Performance
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