Generative AI In Media And Entertainment Market Report 2026
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Published : February 2026

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Generative AI In Media And Entertainment Market Report 2026

Global Outlook – By Type (Text-To-Image Generation, Image-to-Image Generation, Music Generation, Video Generation, 3 Dimensional Modeling And Animation), By Offerings (Solution, Services), By Deployment Mode (Cloud-Based, On-Premise), By Application (Gaming, Film And Television, Advertising And Marketing, Music And Sound Production, Virtual Reality (VR) And Augmented Reality (AR), Other Applications) – Market Size, Trends, Strategies, and Forecast to 2035

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

Generative AI In Media And Entertainment Market Overview

• Generative AI In Media And Entertainment market size has reached to $2.5 billion in 2025

• Expected to grow to $8.06 billion in 2030 at a compound annual growth rate (CAGR) of 26.4%

• Growth Driver: Video Games' Impact On The Generative AI Media And Entertainment Market

• Market Trend: Introducing AI-driven Media Copilot By Symphony Innovation LLC

North America was the largest region in 2025.

What Is Covered Under Generative AI In Media And Entertainment Market?

Generative AI in media and entertainment refers to the use of AI (artificial intelligence) techniques, particularly generative models, to create or enhance various forms of media content such as images, videos, music, text, and even entire narratives. This technology is used to streamline content creation processes, improve user experiences, and enable innovative storytelling techniques.

The main types of generative AI in media and entertainment are text-to-image generation, image-to-image generation, music generation, video generation, 3D modeling, and animation. Text-to-image generation is a type of generative AI technology that transforms textual descriptions into visual representations such as images or illustrations. It offers solutions and services which can be deployed in the cloud and on premise. It is used in various applications, including gaming, film and television, advertising and marketing, music and sound production, virtual reality (VR), augmented reality (AR), and others.

Generative AI In Media And Entertainment market report bar graph

What Is The Generative AI In Media And Entertainment Market Size and Share 2026?

The generative AI in media and entertainment market size has grown exponentially in recent years. It will grow from $2.5 billion in 2025 to $3.16 billion in 2026 at a compound annual growth rate (CAGR) of 26.5%. The growth in the historic period can be attributed to rise of digital media consumption, growth in online gaming and streaming platforms, adoption of AI tools in content production, increasing demand for immersive experiences, advancements in neural network architectures.

What Is The Generative AI In Media And Entertainment Market Growth Forecast?

The generative AI in media and entertainment market size is expected to see exponential growth in the next few years. It will grow to $8.06 billion in 2030 at a compound annual growth rate (CAGR) of 26.4%. The growth in the forecast period can be attributed to integration of generative AI with vr/ar platforms, expansion of cloud-based AI media services, development of real-time content personalization tools, adoption of AI for multilingual and localized content, growth in interactive entertainment and gaming industries. Major trends in the forecast period include ai-powered image and video creation, automated music and sound generation, ai-enhanced 3D modeling and animation, real-time interactive content generation, personalized ai-driven storytelling.

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Global Generative AI In Media And Entertainment Market Segmentation

1) By Type: Text-To-Image Generation, Image-to-Image Generation, Music Generation, Video Generation, 3 Dimensional Modeling And Animation

2) By Offerings: Solution, Services

3) By Deployment Mode: Cloud-Based, On-Premise

4) By Application: Gaming, Film And Television, Advertising And Marketing, Music And Sound Production, Virtual Reality (VR) And Augmented Reality (AR), Other Applications

Subsegments:

1) By Text-To-Image Generation: AI-Powered Image Creation From Text Descriptions, Art And Design Generation, Photorealistic And Stylized Image Generation

2) By Image-To-Image Generation:Image Enhancement And Editing, Style Transfer And Customization, Image Restoration And Transformation

3) By Music Generation: AI-Composed Music For Films, Games, And Commercials, Music Arrangement And Composition Tools, Soundtrack And Audio Effects Generation

4) By Video Generation: AI-Driven Video Synthesis And Editing, Automated Video Content Creation, AI For Animation And Motion Graphics

5) By 3 Dimensional Modeling And Animation: AI-Based 3D Object Creation, 3D Animation Tools, AI-Enhanced Character Modeling And Movement

What Is The Driver Of The Generative AI In Media And Entertainment Market?

The increasing use of video games is expected to propel the growth of the generative AI media and entertainment market going forward. Video games refer to a computer game in which players interact with an input device or user interface to provide visual feedback on a display device. The popularity of video games arises because of accessibility, diverse content, social connectivity, cultural influence, and ongoing creativity within the industry. Generative AI is increasingly being used in various aspects of video game development to enhance creativity, efficiency, and player engagement and create more immersive and personalized gaming experiences. For instance, in February 2024, according to the Entertainment Software Association (ESA), a US-based trade association, U.S. consumer spending on video games grew to $57.2 billion in 2023, up from $56.6 billion in 2022, driven by higher digital content sales ($48.0 billion), steady hardware revenue ($6.6 billion), and a 4% rise in accessory sales ($2.6 billion). Therefore, the increasing use of video games is driving the growth of the generative AI media and entertainment market.

Key Players In The Global Generative AI In Media And Entertainment Market

Major companies operating in the generative AI in media and entertainment market are Amazon Inc.; Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Tencent Holdings Ltd.; Netflix Inc.; NVIDIA Corporation; Adobe Inc.; Snap Inc.; DeepMind Technologies Limited; Cohere Inc.; OpenAI Inc.; Runway AI, Inc.; Leonardo.Ai; Stability AI; D-ID; Vyro.ai; Fox Sports AI Media Operations; Vimeo; Figma

Global Generative AI In Media And Entertainment Market Trends and Insights

Major companies operating in the generative AI media and entertainment market are focused on developing innovative AI technologies such as media copilot, to stay competitive and meet the evolving demands of the industry. Media Copilot refers to an innovative AI-based tool to assist users in analyzing content performance across distribution platforms and revenue models in the media and entertainment industries. For instance, in April 2024, Symphony Innovation LLC, a US-based software company, announced the launch of AI-driven Media Copilot, which is both predictive and generative. It leverages generative and predictive AI to assist users in analyzing content performance across various distribution platforms and revenue models. Additionally, it features SymphonyAI Media Copilot and revenue model optimization.

Need data on a specific region in this market?

What Are Latest Mergers And Acquisitions In The Generative AI In Media And Entertainment Market?

In April 2024, Altair Engineering, a US-based information technology company, acquired Cambridge Semantics for an undisclosed amount. Through this acquisition, Cambridge Semantics' technologies will be integrated into the Altair RapidMiner platform, bringing knowledge graph, data governance, data virtualization, and data discovery technology to the platform's existing data preparation capabilities. Cambridge Semantics is a US-based provider of generative AI in media and entertainment through its knowledge graph platform.

Regional Insights

North America was the largest region in the generative AI in media and entertainment market in 2025. The regions covered in this market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in this market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain

What Defines the Generative AI In Media And Entertainment Market?

The generative AI in the media and entertainment market includes revenues earned by entities providing services such as image generation, video synthesis, music composition, text generation, and scene creation. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

How is Market Value Defined and Measured?

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

What Key Data and Analysis Are Included in the Generative AI In Media And Entertainment Market Report 2026?

The generative ai in media and entertainment market research report is one of a series of new reports from The Business Research Company that provides market statistics, including industry global market size, regional shares, competitors with the market share, detailed market segments, market trends and opportunities, and any further data you may need to thrive in the generative ai in media and entertainment industry. The market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the industry.

Author : Abdul Wasay

Generative AI In Media And Entertainment Market Report Forecast Analysis

Report AttributeDetails
Market Size Value In 2026 $3.16 billion
Revenue Forecast In 2035 $8.06 billion
Growth Rate CAGR of 26.5% from 2026 to 2035
Base Year For Estimation 2025
Actual Estimates/Historical Data 2020-2025
Forecast Period 2026 - 2030 - 2035
Market Representation Revenue in USD Billion and CAGR from 2026 to 2035
Segments Covered Type, Offerings, Deployment Mode, Application
Regional Scope Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Country Scope The countries covered in the report are Australia, Brazil, China, France, Germany, India, ...
Key Companies Profiled Amazon Inc.; Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Tencent Holdings Ltd.; Netflix Inc.; NVIDIA Corporation; Adobe Inc.; Snap Inc.; DeepMind Technologies Limited; Cohere Inc.; OpenAI Inc.; Runway AI, Inc.; Leonardo.Ai; Stability AI; D-ID; Vyro.ai; Fox Sports AI Media Operations; Vimeo; Figma
Customization ScopeRequest for Customization
Pricing And Purchase OptionsExplore Purchase Options

Table Of Contents

1. Executive Summary

1.1. Key Market Insights (2020-2035)

1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots

1.3. Major Factors Driving the Market

1.4. Top Three Trends Shaping the Market

2. Generative AI In Media And Entertainment Market Characteristics

2.1. Market Definition & Scope

2.2. Market Segmentations

2.3. Overview of Key Products and Services

2.4. Global Generative AI In Media And Entertainment Market Attractiveness Scoring And Analysis

2.4.1. Overview of Market Attractiveness Framework

2.4.2. Quantitative Scoring Methodology

2.4.3. Factor-Wise Evaluation

Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment And Risk Profile Evaluation

2.4.4. Market Attractiveness Scoring and Interpretation

2.4.5. Strategic Implications and Recommendations

3. Generative AI In Media And Entertainment Market Supply Chain Analysis

3.1. Overview of the Supply Chain and Ecosystem

3.2. List Of Key Raw Materials, Resources & Suppliers

3.3. List Of Major Distributors and Channel Partners

3.4. List Of Major End Users

4. Global Generative AI In Media And Entertainment Market Trends And Strategies

4.1. Key Technologies & Future Trends

4.1.1 Artificial Intelligence & Autonomous Intelligence

4.1.2 Digitalization, Cloud, Big Data & Cybersecurity

4.1.3 Immersive Technologies (Ar/Vr/Xr) & Digital Experiences

4.1.4 Industry 4.0 & Intelligent Manufacturing

4.1.5 Internet Of Things (Iot), Smart Infrastructure & Connected Ecosystems

4.2. Major Trends

4.2.1 Ai-Powered Image And Video Creation

4.2.2 Automated Music And Sound Generation

4.2.3 Ai-Enhanced 3D Modeling And Animation

4.2.4 Real-Time Interactive Content Generation

4.2.5 Personalized Ai-Driven Storytelling

5. Generative AI In Media And Entertainment Market Analysis Of End Use Industries

5.1 Film And Television Studios

5.2 Gaming Companies

5.3 Advertising And Marketing Agencies

5.4 Music Production Houses

5.5 Vr/Ar Content Developers

6. Generative AI In Media And Entertainment Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, And Covid And Recovery On The Market

7. Global Generative AI In Media And Entertainment Strategic Analysis Framework, Current Market Size, Market Comparisons And Growth Rate Analysis

7.1. Global Generative AI In Media And Entertainment PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)

7.2. Global Generative AI In Media And Entertainment Market Size, Comparisons And Growth Rate Analysis

7.3. Global Generative AI In Media And Entertainment Historic Market Size and Growth, 2020 - 2025, Value ($ Billion)

7.4. Global Generative AI In Media And Entertainment Forecast Market Size and Growth, 2025 - 2030, 2035F, Value ($ Billion)

8. Global Generative AI In Media And Entertainment Total Addressable Market (TAM) Analysis for the Market

8.1. Definition and Scope of Total Addressable Market (TAM)

8.2. Methodology and Assumptions

8.3. Global Total Addressable Market (TAM) Estimation

8.4. TAM vs. Current Market Size Analysis

8.5. Strategic Insights and Growth Opportunities from TAM Analysis

9. Generative AI In Media And Entertainment Market Segmentation

9.1. Global Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Text-To-Image Generation, Image-to-Image Generation, Music Generation, Video Generation, 3 Dimensional Modeling And Animation

9.2. Global Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Solution, Services

9.3. Global Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Cloud-Based, On-Premise

9.4. Global Generative AI In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Gaming, Film And Television, Advertising And Marketing, Music And Sound Production, Virtual Reality (VR) And Augmented Reality (AR), Other Applications

9.5. Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Text-To-Image Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

AI-Powered Image Creation From Text Descriptions, Art And Design Generation, Photorealistic And Stylized Image Generation

9.6. Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Image-To-Image Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Image Enhancement And Editing, Style Transfer And Customization, Image Restoration And Transformation

9.7. Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Music Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

AI-Composed Music For Films, Games, And Commercials, Music Arrangement And Composition Tools, Soundtrack And Audio Effects Generation

9.8. Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Video Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

AI-Driven Video Synthesis And Editing, Automated Video Content Creation, AI For Animation And Motion Graphics

9.9. Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of 3 Dimensional Modeling And Animation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

AI-Based 3D Object Creation, 3D Animation Tools, AI-Enhanced Character Modeling And Movement

10. Generative AI In Media And Entertainment Market, Industry Metrics By Country

10.1. Global Generative AI In Media And Entertainment Market, Average Selling Price By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $

10.2. Global Generative AI In Media And Entertainment Market, Average Spending Per Capita (Employed) By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $

11. Generative AI In Media And Entertainment Market Regional And Country Analysis

11.1. Global Generative AI In Media And Entertainment Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

11.2. Global Generative AI In Media And Entertainment Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

12. Asia-Pacific Generative AI In Media And Entertainment Market

12.1. Asia-Pacific Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

12.2. Asia-Pacific Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

13. China Generative AI In Media And Entertainment Market

13.1. China Generative AI In Media And Entertainment Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

13.2. China Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

14. India Generative AI In Media And Entertainment Market

14.1. India Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

15. Japan Generative AI In Media And Entertainment Market

15.1. Japan Generative AI In Media And Entertainment Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

15.2. Japan Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

16. Australia Generative AI In Media And Entertainment Market

16.1. Australia Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

17. Indonesia Generative AI In Media And Entertainment Market

17.1. Indonesia Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

18. South Korea Generative AI In Media And Entertainment Market

18.1. South Korea Generative AI In Media And Entertainment Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

18.2. South Korea Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

19. Taiwan Generative AI In Media And Entertainment Market

19.1. Taiwan Generative AI In Media And Entertainment Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

19.2. Taiwan Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

20. South East Asia Generative AI In Media And Entertainment Market

20.1. South East Asia Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

20.2. South East Asia Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

21. Western Europe Generative AI In Media And Entertainment Market

21.1. Western Europe Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

21.2. Western Europe Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

22. UK Generative AI In Media And Entertainment Market

22.1. UK Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

23. Germany Generative AI In Media And Entertainment Market

23.1. Germany Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

24. France Generative AI In Media And Entertainment Market

24.1. France Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

25. Italy Generative AI In Media And Entertainment Market

25.1. Italy Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

26. Spain Generative AI In Media And Entertainment Market

26.1. Spain Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

27. Eastern Europe Generative AI In Media And Entertainment Market

27.1. Eastern Europe Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

27.2. Eastern Europe Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

28. Russia Generative AI In Media And Entertainment Market

28.1. Russia Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

29. North America Generative AI In Media And Entertainment Market

29.1. North America Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

29.2. North America Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

30. USA Generative AI In Media And Entertainment Market

30.1. USA Generative AI In Media And Entertainment Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

30.2. USA Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

31. Canada Generative AI In Media And Entertainment Market

31.1. Canada Generative AI In Media And Entertainment Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

31.2. Canada Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

32. South America Generative AI In Media And Entertainment Market

32.1. South America Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

32.2. South America Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

33. Brazil Generative AI In Media And Entertainment Market

33.1. Brazil Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

34. Middle East Generative AI In Media And Entertainment Market

34.1. Middle East Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

34.2. Middle East Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

35. Africa Generative AI In Media And Entertainment Market

35.1. Africa Generative AI In Media And Entertainment Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

35.2. Africa Generative AI In Media And Entertainment Market, Segmentation By Type, Segmentation By Offerings, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

36. Generative AI In Media And Entertainment Market Regulatory and Investment Landscape

37. Generative AI In Media And Entertainment Market Competitive Landscape And Company Profiles

37.1. Generative AI In Media And Entertainment Market Competitive Landscape And Market Share 2024

37.1.1. Top 10 Companies (Ranked by revenue/share)

37.2. Generative AI In Media And Entertainment Market - Company Scoring Matrix

37.2.1. Market Revenues

37.2.2. Product Innovation Score

37.2.3. Brand Recognition

37.3. Generative AI In Media And Entertainment Market Company Profiles

37.3.1. Amazon Inc. Overview, Products and Services, Strategy and Financial Analysis

37.3.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis

37.3.3. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis

37.3.4. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

37.3.5. Tencent Holdings Ltd. Overview, Products and Services, Strategy and Financial Analysis

38. Generative AI In Media And Entertainment Market Other Major And Innovative Companies

Netflix Inc., NVIDIA Corporation, Adobe Inc., Snap Inc., DeepMind Technologies Limited, Cohere Inc., OpenAI Inc., Runway AI, Inc., Leonardo.Ai, Stability AI, D-ID, Vyro.ai, Fox Sports AI Media Operations, Vimeo, Figma

39. Global Generative AI In Media And Entertainment Market Competitive Benchmarking And Dashboard

40. Key Mergers And Acquisitions In The Generative AI In Media And Entertainment Market

41. Generative AI In Media And Entertainment Market High Potential Countries, Segments and Strategies

41.1. Generative AI In Media And Entertainment Market In 2030 - Countries Offering Most New Opportunities

41.2. Generative AI In Media And Entertainment Market In 2030 - Segments Offering Most New Opportunities

41.3. Generative AI In Media And Entertainment Market In 2030 - Growth Strategies

41.3.1. Market Trend Based Strategies

41.3.2. Competitor Strategies

42. Appendix

42.1. Abbreviations

42.2. Currencies

42.3. Historic And Forecast Inflation Rates

42.4. Research Inquiries

42.5. The Business Research Company

42.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Generative AI In Media And Entertainment Market, Overview Of Key Products - Product Examples
  • Table 2: Global Generative AI In Media And Entertainment Market Attractiveness, Factor-Wise Evaluation
  • Table 3: Global Generative AI In Media And Entertainment Market, Supply Chain Analysis
  • Table 4: Global Generative AI In Media And Entertainment Market, Major Raw Material Providers
  • Table 5: Global Generative AI In Media And Entertainment Market, Major Resource Providers
  • Table 6: Global Generative AI In Media And Entertainment Market, Major Manufacturers (Suppliers)
  • Table 7: Global Generative AI In Media And Entertainment Market, Major Distributors And Channel Partners
  • Table 8: Global Generative AI In Media And Entertainment Market, Key Technologies & Future Trends
  • Table 9: Global Generative AI In Media And Entertainment Market, Major Trends
  • Table 10: Global Generative AI In Media And Entertainment Market, Major End Users
  • Table 11: Global Generative AI In Media And Entertainment Market, PESTEL (Political, Economic, Social, Technology, Environmental and Legal) Analysis
  • Table 12: Global Generative AI In Media And Entertainment Historic Market Growth, 2020-2025, $ Billion
  • Table 13: Global Generative AI In Media And Entertainment Forecast Market Growth, 2025-2030F, 2035F, $ Billion
  • Table 14: Global Generative AI In Media And Entertainment Market - TAM, US$ Billion, 2025
  • Table 15: Global Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 16: Global Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 17: Global Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 18: Global Generative AI In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 19: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Text-To-Image Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 20: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Image-To-Image Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 21: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Music Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 22: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Video Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 23: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of 3 Dimensional Modeling And Animation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 24: Global Generative AI In Media And Entertainment Market, Average Selling Price By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $
  • Table 25: Global Generative AI In Media And Entertainment Market, Average Spending Per Capita (Employed) By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $
  • Table 26: Global Generative AI In Media And Entertainment Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 27: Global Generative AI In Media And Entertainment Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 28: Asia-Pacific, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 29: Asia-Pacific, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 30: Asia-Pacific, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 31: China, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 32: China, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 33: China, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 34: India, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 35: India, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 36: India, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 37: Japan, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 38: Japan, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 39: Japan, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 40: Australia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 41: Australia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 42: Australia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 43: Indonesia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 44: Indonesia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 45: Indonesia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 46: South Korea, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 47: South Korea, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 48: South Korea, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 49: Taiwan, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 50: Taiwan, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 51: Taiwan, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 52: South East Asia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 53: South East Asia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 54: South East Asia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 55: Western Europe, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 56: Western Europe, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 57: Western Europe, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 58: UK, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 59: UK, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 60: UK, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 61: Germany, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 62: Germany, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 63: Germany, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 64: France, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 65: France, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 66: France, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 67: Italy, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 68: Italy, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 69: Italy, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 70: Spain, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 71: Spain, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 72: Spain, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 73: Eastern Europe, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 74: Eastern Europe, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 75: Eastern Europe, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 76: Russia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 77: Russia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 78: Russia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 79: North America, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 80: North America, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 81: North America, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 82: USA, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 83: USA, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 84: USA, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 85: Canada, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 86: Canada, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 87: Canada, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 88: South America, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 89: South America, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 90: South America, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 91: Brazil, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 92: Brazil, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 93: Brazil, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 94: Middle East, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 95: Middle East, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 96: Middle East, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 97: Africa, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 98: Africa, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 99: Africa, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 100: Global Generative AI In Media And Entertainment Key Competitor Estimated Market Shares, 2024, Percentage (%)
  • Table 101: Global Generative AI In Media And Entertainment Market - Company Scoring Matrix
  • Table 102: Amazon Inc. Financial Performance
  • Table 103: Alphabet Inc. Financial Performance
  • Table 104: Microsoft Corporation Financial Performance
  • Table 105: Meta Platforms Inc. Financial Performance
  • Table 106: Tencent Holdings Ltd. Financial Performance
  • Table 107: Global Generative AI In Media And Entertainment Market, Competitive Benchmarking (In USD Billions)
  • Table 108: Global Generative AI In Media And Entertainment Market, Competitive Dashboard
  • Table 109: Global Generative AI In Media And Entertainment Market Size Gain ($ Billion), 2025 – 2030 By Country
  • Table 110: Global, Generative AI In Media And Entertainment Market Size Gain ($ Billion), Segmentation By Type, 2025 – 2030
  • Table 111: Global, Generative AI In Media And Entertainment Market Size Gain ($ Billion), Segmentation By Offerings, 2025 – 2030
  • Table 112: Global, Generative AI In Media And Entertainment Market Size Gain ($ Billion), Segmentation By Deployment Mode, 2025 – 2030

List Of Figures

    Figure 1: Global Generative AI In Media And Entertainment Market, Overview Of Key Products - Product Examples
  • Figure 2: Global Generative AI In Media And Entertainment Market Attractiveness, Factor-Wise Evaluation
  • Figure 3: Global Generative AI In Media And Entertainment Market, Supply Chain Analysis
  • Figure 4: Global Generative AI In Media And Entertainment Market, Major Raw Material Providers
  • Figure 5: Global Generative AI In Media And Entertainment Market, Major Resource Providers
  • Figure 6: Global Generative AI In Media And Entertainment Market, Major Manufacturers (Suppliers)
  • Figure 7: Global Generative AI In Media And Entertainment Market, Major Distributors And Channel Partners
  • Figure 8: Global Generative AI In Media And Entertainment Market, Key Technologies & Future Trends
  • Figure 9: Global Generative AI In Media And Entertainment Market, Major Trends
  • Figure 10: Global Generative AI In Media And Entertainment Market, Major End Users
  • Figure 11: Global Generative AI In Media And Entertainment Market, PESTEL (Political, Economic, Social, Technology, Environmental and Legal) Analysis
  • Figure 12: Global Generative AI In Media And Entertainment Historic Market Growth, 2020-2025, $ Billion
  • Figure 13: Global Generative AI In Media And Entertainment Forecast Market Growth, 2025-2030F, 2035F, $ Billion
  • Figure 14: Global Generative AI In Media And Entertainment Market - TAM, US$ Billion, 2025
  • Figure 15: Global Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 16: Global Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 17: Global Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 18: Global Generative AI In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 19: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Text-To-Image Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 20: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Image-To-Image Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 21: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Music Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 22: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of Video Generation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 23: Global Generative AI In Media And Entertainment Market, Sub-Segmentation Of 3 Dimensional Modeling And Animation, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 24: Global Generative AI In Media And Entertainment Market, Average Selling Price By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $
  • Figure 25: Global Generative AI In Media And Entertainment Market, Average Spending Per Capita (Employed) By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $
  • Figure 26: Global Generative AI In Media And Entertainment Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 27: Global Generative AI In Media And Entertainment Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 28: Asia-Pacific, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 29: Asia-Pacific, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 30: Asia-Pacific, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 31: China, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 32: China, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 33: China, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 34: India, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 35: India, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 36: India, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 37: Japan, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 38: Japan, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 39: Japan, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 40: Australia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 41: Australia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 42: Australia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 43: Indonesia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 44: Indonesia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 45: Indonesia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 46: South Korea, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 47: South Korea, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 48: South Korea, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 49: Taiwan, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 50: Taiwan, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 51: Taiwan, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 52: South East Asia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 53: South East Asia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 54: South East Asia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 55: Western Europe, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 56: Western Europe, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 57: Western Europe, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 58: UK, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 59: UK, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 60: UK, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 61: Germany, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 62: Germany, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 63: Germany, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 64: France, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 65: France, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 66: France, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 67: Italy, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 68: Italy, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 69: Italy, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 70: Spain, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 71: Spain, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 72: Spain, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 73: Eastern Europe, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 74: Eastern Europe, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 75: Eastern Europe, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 76: Russia, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 77: Russia, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 78: Russia, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 79: North America, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 80: North America, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 81: North America, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 82: USA, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 83: USA, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 84: USA, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 85: Canada, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 86: Canada, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 87: Canada, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 88: South America, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 89: South America, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 90: South America, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 91: Brazil, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 92: Brazil, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 93: Brazil, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 94: Middle East, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 95: Middle East, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 96: Middle East, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 97: Africa, Generative AI In Media And Entertainment Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 98: Africa, Generative AI In Media And Entertainment Market, Segmentation By Offerings, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 99: Africa, Generative AI In Media And Entertainment Market, Segmentation By Deployment Mode, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 100: Global Generative AI In Media And Entertainment Key Competitor Estimated Market Shares, 2024, Percentage (%)
  • Figure 101: Global Generative AI In Media And Entertainment Market - Company Scoring Matrix
  • Figure 102: Amazon Inc. Financial Performance
  • Figure 103: Alphabet Inc. Financial Performance
  • Figure 104: Microsoft Corporation Financial Performance
  • Figure 105: Meta Platforms Inc. Financial Performance
  • Figure 106: Tencent Holdings Ltd. Financial Performance
  • Figure 107: Global Generative AI In Media And Entertainment Market, Competitive Benchmarking (In USD Billions)
  • Figure 108: Global Generative AI In Media And Entertainment Market, Competitive Dashboard
  • Figure 109: Global Generative AI In Media And Entertainment Market Size Gain ($ Billion), 2025 – 2030 By Country
  • Figure 110: Global, Generative AI In Media And Entertainment Market Size Gain ($ Billion), Segmentation By Type, 2025 – 2030
  • Figure 111: Global, Generative AI In Media And Entertainment Market Size Gain ($ Billion), Segmentation By Offerings, 2025 – 2030
  • Figure 112: Global, Generative AI In Media And Entertainment Market Size Gain ($ Billion), Segmentation By Deployment Mode, 2025 – 2030

Frequently Asked Questions

The Generative AI In Media And Entertainment Market Report 2026 market was valued at $2.5 billion in 2025, increased to $3.16 billion in 2026, and is projected to reach $8.06 billion by 2030. request a sample here

The expected CAGR for the Generative AI In Media And Entertainment Market Report 2026 market during the forecast period 2025–2030 is 26.4%. request a sample here

Major growth driver of the market includes: Video Games' Impact On The Generative AI Media And Entertainment Market in the Generative AI In Media And Entertainment Market Report 2026 market. For further insights on this market, request a sample here

The generative AI in media and entertainment market covered in this report is segmented –
1) By Type: Text-To-Image Generation, Image-to-Image Generation, Music Generation, Video Generation, 3 Dimensional Modeling And Animation
2) By Offerings: Solution, Services
3) By Deployment Mode: Cloud-Based, On-Premise
4) By Application: Gaming, Film And Television, Advertising And Marketing, Music And Sound Production, Virtual Reality (VR) And Augmented Reality (AR), Other Applications Subsegments:
1) By Text-To-Image Generation: AI-Powered Image Creation From Text Descriptions, Art And Design Generation, Photorealistic And Stylized Image Generation
2) By Image-To-Image Generation:Image Enhancement And Editing, Style Transfer And Customization, Image Restoration And Transformation
3) By Music Generation: AI-Composed Music For Films, Games, And Commercials, Music Arrangement And Composition Tools, Soundtrack And Audio Effects Generation
4) By Video Generation: AI-Driven Video Synthesis And Editing, Automated Video Content Creation, AI For Animation And Motion Graphics
5) By 3 Dimensional Modeling And Animation: AI-Based 3D Object Creation, 3D Animation Tools, AI-Enhanced Character Modeling And Movement
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Major trend in this market includes: Introducing AI-driven Media Copilot By Symphony Innovation LLC For further insights on this market, request a sample here.

Major companies operating in the Generative AI In Media And Entertainment Market Report 2026 market are Major companies operating in the generative AI in media and entertainment market are Amazon Inc.; Alphabet Inc.; Microsoft Corporation; Meta Platforms Inc.; Tencent Holdings Ltd.; Netflix Inc.; NVIDIA Corporation; Adobe Inc.; Snap Inc.; DeepMind Technologies Limited; Cohere Inc.; OpenAI Inc.; Runway AI, Inc.; Leonardo.Ai; Stability AI; D‑ID; Vyro.ai; Fox Sports AI Media Operations; Vimeo; Figma request a sample here.

North America was the largest region in the generative AI in media and entertainment market in 2025. The regions covered in the generative AI in media and entertainment market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. request a sample here.

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