Global Amusements Market Report 2024

Amusements Global Market Report 2023 – By Type (Amusement Parks, Gambling), By Age Group (Below 25 Years, 26 to 39 Years, 40 to 59 Years, 60 to 74 Years), By Visitors Gender (Male, Female) – Market Size, Trends, And Global Forecast 2023-2032

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Amusement is the state of experiencing hilarious and entertaining events or circumstances, and it is related to satisfaction, happiness, laughing, and pleasure. Amusement helps kids to create fun and enjoyment.

The main types of amusement are amusement parks and gambling. Amusement parks are commercial enterprises that provide rides, games, and other sorts of entertainment. The several age groups include those below 25 years, 26 to 39 years, 40 to 59 years, and 60 to 74 years, and involve different visitor genders such as male and female.

The global amusements market is segmented -

1) By Type: Amusement Parks, Gambling

2) By Age Group: Below 25 Years, 26 to 39 Years, 40 to 59 Years, 60 to 74 Years

3) By Visitors' Gender: Male, Female

Subsegments Covered: Theme Parks, Water Parks, Amusement Arcades, Casino, Lotteries, Sports Betting, Other Gambling

The global amusements market size grew from $516.21 billion in 2022 to $809.01 billion in 2023 at a compound annual growth rate (CAGR) of 56.7%. The Russia-Ukraine war disrupted the chances of global economic recovery from the COVID-19 pandemic, at least in the short term. The war between these two countries has led to economic sanctions on multiple countries, a surge in commodity prices, and supply chain disruptions, causing inflation across goods and services and affecting many markets across the globe. The market size of global amusements market is expected to grow to $888.38 billion in 2027 at a CAGR of 2.4%.

Increasing use of social media and access to mass media is positively influencing the amusement market. Visitors in amusement facilities such as amusement parks like sharing their experiences, photographs, and videos on social media platforms which helps other people know about the experiences offered by the amusement parks. According to a study conducted by Visa, a cards and payment company, 73% of Asians check in online while on a holiday, and as many as 71% of people share their experiences on social media sites. Social media is the most effective marketing tool for amusement facilities such as casinos and amusement parks to acquire new customers. Extensive use of social media is expected to drive the amusement market going forward.

Major companies in the amusements market include China Sports Lottery, China Welfare Lottery, The Walt Disney Company, Sociedad Estatal Loterías y Apuestas del Estado S.A., Maruhan, Flutter Entertainment plc, The Hong Kong Jockey Club, Tabcorp Holdings Ltd., Oriental Land Company Ltd., and Penn National Gaming, Inc.

The outbreak of COVID-19 disease (COVID-19) has acted as a massive restraint on the amusements market in 2020 as governments globally imposed lockdowns and restricted domestic and international travel limiting the need for services offered by these establishments. COVID-19 is an infectious disease with flu-like symptoms including fever, cough, and difficulty in breathing. The virus was first identified in 2019 in Wuhan, Hubei province of the People’s Republic of China, and spread globally including Western Europe, North America, and Asia. Steps by national governments to contain the transmission have resulted in the closure of recreational facilities such as amusement parks, museums, and casinos with countries entering a state of 'lockdown', and the outbreak is hurt businesses throughout 2020 and into 2021. However, it is expected that the amusements market will recover from the shock across the forecast period as it is a 'black swan event and not related to ongoing or fundamental weaknesses in the market or the global economy.

Amusement parks are increasingly using virtual and augmented reality technology to provide an immersive experience to customers. Virtual reality is a 3D, computer-generated environment that can interact with a person, whereas augmented reality turns an environment into a digital interface by placing virtual objects in the real world. Amusement parks are implementing this technology in rides and theater-based attractions. For instance, Plopsaland De Panne in De Panne, Belgium has a new virtual reality wooden roller coaster called Heidi The Ride, which can reach speeds of more than 43mph. Amusement park SeaWorld has started operating a new Kraken Virtual Reality Roller Coaster in Orlando. The Weave Breaker coaster brings the reality of jet skiing in an amusement park. Universal Studios have The Walking Dead mazes with augmented reality elements.

Asia-Pacific was the largest region in the amusements market share in 2022. Eastern Europe is expected to be the fastest-growing region in the forecast period. The regions covered in the global amusements market analysis report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, and Africa.

The countries covered in the amusements market are Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, and Vietnam.

The amusements market includes revenues earned by entities by operating amusements facilities such as theme parks, water parks, amusement arcades, casinos, and sports betting facilities. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

The amusements market research report is one of a series of new reports from The Business Research Company that provides amusements market statistics, including amusements industry global market size, regional shares, competitors with an amusements market share, detailed amusements market segments, market trends, and opportunities, and any further data you may need to thrive in the amusements industry. This amusements market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

    Table Of Contents

    1. Amusement Parks Market Executive Summary

    2. Table of Contents

    3. List of Figures

    4. List of Tables

    5. Report Structure

    6. Introduction

    6.1. Segmentation By Geography

    6.2. Segmentation By Type

    6.3. Segmentation By Revenue Source

    6.4. Segmentation By Age Group

    6.5. Segmentation By Gender

    7. Amusement Parks Market Characteristics

    7.1. Market Definition

    7.2. Segmentation By Type

    7.2.1.Theme Parks

    7.2.2.Water Parks

    7.2.3.Amusement Arcades

    7.3. Segmentation By Revenue Source

    7.3.1. Tickets

    7.3.2. Food & Beverages

    7.3.3. Hotels & Resorts

    7.3.4. Merchandise And Others

    7.4. Segmentation By Age Group

    7.4.1. Below 25 Years

    7.4.2. 25 To 39 Years

    7.4.3. 40 To 59 Years

    7.4.4. 60 To 74 Years

    7.4.5. 75 Years And Above

    7.5. Segmentation By Visitors' Gender

    7.5.1. Female

    7.5.2. Male

    8. Amusement Parks Market Supply Chain Analysis

    8.1. Resources

    8.2. Amusement Parks And Arcades Operators

    8.3. Other Service Providers

    8.4. End Users

    9. Amusement Parks Market Product/Service Analysis – Product Examples

    10. Amusement Parks Major Attractions

    11. Amusement Parks Market, Customer Information

    11.1. Visitor Hesitation Due To Coronavirus Pandemic

    11.2. Venue Cleanliness/Sanitation At The Top For Consumers Returning To Theme Parks

    11.3. Theme Parks Outranking Other Leisure Activities

    11.4. Millennials Are More Likely To Visit Theme Parks

    11.5. Queuing Is The Biggest Inconvenience

    11.6. Visitor Satisfaction Impacts Their Loyalty Towards The Theme Park

    12. Amusement Parks Market Trends And Strategies

    12.1. Use Of IoT Technology Improves Efficiency And Guest Experience

    12.2. Rising Investments In Overhauling Of Old Coasters

    12.3. Interactive Experience

    12.4. Adoption of Green Energy in Amusement Parks

    12.5. Cost Effective Retractable Roofs For Water Parks

    12.6. Virtual Reality (VR) And Augmented Reality (AR) In Amusement Parks

    12.7. Theme Parks Creating Movie And Cartoon Themes

    12.8. Sustainable Practices Within Operations

    12.9. Personal Devices And Self Service To Eliminate Queues

    12.10. Bots In Theme Parks

    12.11. Touchless And Rapid Park Entrance Screening

    13. Amusement Parks COVID-19 Impact

    13.1. Impact On Rides And Theme Parks

    13.2. Reopening Amusement Parks

    13.3. Second (Further) Wave And Future Outlooks

    14. Global Amusement Parks Market Size And Growth

    14.1. Market Size

    14.2. Historic Market Growth, 2015 – 2020, Value ($ Million)

    14.2.1. Drivers Of The Market 2015 – 2020

    14.2.2. Restraints On The Market 2015 – 2020

    14.3. Forecast Market Growth, 2020 – 2025, 2030F, Value ($ Million)

    14.3.1. Drivers Of The Market 2020 – 2025

    14.3.2. Restraints On The Market 2020 – 2025

    15. Amusement Parks Market, Regional Analysis

    15.1. Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

    15.2. Global Amusement Parks Market, 2015 – 2025, Historic And Forecast, By Region

    15.3. Global Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Region

    16. Global Amusement Parks Market Segmentation

    16.1. Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

    16.1.1. Theme Park

    16.1.2. Water Parks

    16.1.3. Amusement Arcades

    16.2. Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

    16.2.1. Tickets

    16.2.2. Food and Beverages

    16.2.3. Hotels & Resorts

    16.2.4. Merchandise & Others

    16.3. Global Amusement Parks Market, Segmentation By Age Group, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

    16.3.1. Below 25

    16.3.2. 40 To 59 Years

    16.3.3. 25 To 39 Years

    16.3.4. 60 To 74 Years

    16.3.5. 75 Years and Above

    16.4. Global Amusement Parks Market, Segmentation By Gender, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

List Of Tables

    1. Table 1: Amusement Parks Market Product /Service Analysis – Product Examples
  • 2. Table 2: Amusement Parks Market Major Attractions
  • 3. Table 3: Global Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 4. Table 4: Global Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 5. Table 5: Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, %
  • 6. Table 6: Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 7. Table 7: Global Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, Split By Region
  • 8. Table 8: Global Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Region
  • 9. Table 9: Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 10. Table 10: Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 11. Table 11: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 12. Table 12: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 13. Table 13: Global Amusement Parks Market, Segmentation By Age Group, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 14. Table 14: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 15. Table 15: Global Amusement Parks Market, Segmentation By Gender, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 16. Table 16: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 17. Table 17: Global Amusement Parks Market Value, Market Size As A Percentage Of Global GDP, 2015 – 2025
  • 18. Table 18: Global Amusement Parks Market, Per Capita Average Amusement Parks Market Industry Expenditure, 2015 – 2025, ($)
  • 19. Table 19:  Asia-Pacific Number Of Tourist Arrivals Inbound, 2015-2019, Thousands
  • 20. Table 20:  Asia-Pacific Amusement/Theme Parks Attendance, 2016-2019
  • 21. Table 21:  Asia-Pacific Water Parks Attendance, 2016-2019
  • 22. Table 22: Asia-Pacific Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 23. Table 23: Asia-Pacific Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 24. Table 24: Asia-Pacific Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 25. Table 25: Asia-Pacific Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 26. Table 26: Asia-Pacific Amusement Parks Market, 2020, By Country, Value ($ Million)
  • 27. Table 27: Asia-Pacific Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, By Country
  • 28. Table 28: Asia-Pacific Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Country
  • 29. Table 29: Asia-Pacific Per Capita Amusement Parks Expenditure, By Country, 2020, $
  • 30. Table 30: Estimated Number of Enterprises And Average Revenue Per Enterprise, Amusement Parks Market, 2020, Asia-Pacific Countries
  • 31. Table 31: Estimated Number of Employees And Average Revenue Per Employee, Amusement Parks Market, 2020, Asia-Pacific Countries
  • 32. Table 32: China Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 33. Table 33: China Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 34. Table 34: China Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 35. Table 35: China Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 36. Table 36: Australia Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 37. Table 37: Australia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 38. Table 38: Australia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 39. Table 39: Australia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
  • 40. Table 40: Hong Kong Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 41. Table 41: Hong Kong Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 42. Table 42: India Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 43. Table 43: India Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 44. Table 44: India Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 45. Table 45: India Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million

List Of Figures

    1. Figure 1: Global Amusement Parks Market Segmentation By Type
  • 2. Figure 2: Global Amusement Parks Market Segmentation By Revenue Source
  • 3. Figure 3: Global Amusement Parks Market Segmentation By Age Group
  • 4. Figure 4: Global Amusement Parks Market Segmentation By Gender
  • 5. Figure 5: Global Amusement Parks Market, Supply Chain Analysis
  • 6. Figure 6: Global Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 7. Figure 7: Global Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 8. Figure 8: Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, %
  • 9. Figure 9: Global Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, Split By Region
  • 10. Figure 10: Global Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Region
  • 11. Figure 11: Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 12. Figure 12: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 13. Figure 13: Global Amusement Parks Market, Segmentation By Age Group, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 14. Figure 14: Global Amusement Parks Market, Segmentation By Gender, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 15. Figure 15: Asia-Pacific Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 16. Figure 16: Asia-Pacific Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 17. Figure 17: Asia-Pacific Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 18. Figure 18: Asia-Pacific Amusement Parks Market, 2020, By Country, Value ($ Million)
  • 19. Figure 19: Asia-Pacific Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, By Country
  • 20. Figure 20: Asia-Pacific Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Country
  • 21. Figure 21: China Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 22. Figure 22: China Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 23. Figure 23: China Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 24. Figure 24: Australia Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 25. Figure 25: Australia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 26. Figure 26: Australia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 27. Figure 27: Hong Kong Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 28. Figure 28: Hong Kong Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 29. Figure 29: India Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 30. Figure 30: India Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 31. Figure 31: India Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 32. Figure 32: Indonesia Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 33. Figure 33: Indonesia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 34. Figure 34: Indonesia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 35. Figure 35: Japan Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 36. Figure 36: Japan Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 37. Figure 37: Japan Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 38. Figure 38: Malaysia Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 39. Figure 39: Malaysia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 40. Figure 40: New Zealand Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 41. Figure 41: New Zealand Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 42. Figure 42: Philippines Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 43. Figure 43: Philippines Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 44. Figure 44: Singapore Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 45. Figure 45: Singapore Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 46. Figure 46: South Korea Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 47. Figure 47: South Korea Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 48. Figure 48: South Korea Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
  • 49. Figure 49: Thailand Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 50. Figure 50: Thailand Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 51. Figure 51: Vietnam Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 52. Figure 52: Vietnam Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 53. Figure 53: Western Europe Amusement Parks Market, Historic, 2015 – 2020, $ Million
  • 54. Figure 54: Western Europe Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
  • 55. Figure 55: Western Europe Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
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