Amusement Parks Market 2021 - By Type (Theme Parks, Water Parks, Amusement Arcades), By Revenue Source (Tickets, Food & Beverages, Hotels & Resorts, Merchandise), By Age Group (Below 25 Years, 25 To 39 Years, 40 To 59 Years, 60 To 74 Years, 75 Years And Above), By Gender (Male, Female) And By Region, Opportunities And Strategies – Global Forecast To 2030

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Amusement Parks Market Definition

The amusement parks market consists of sales of amusement parks entertainment and related goods by entities (organizations, sole traders and partnerships) that operate amusement parks and arcades. The amusement parks market also includes sales of amusement arcades such as family fun centers, pinball arcades, and amusement device parlors.

This market includes sales of entry fees and ticket sales for rides, games, food and beverages, merchandise goods, and hotels and resorts. However, this market excludes sales of exclusive restaurants such as fast-food chains operating within the amusement parks. Amusement and theme park companies operate mechanical rides, water rides, water games (includes both spectator sports and crowd engagement games), events, games, shows, themed exhibits, refreshment stands and other visitor attractions for entertainment. The market by value in this report is defined as the revenues that enterprises gain from goods and/or services within the specified market and geography. It does not include revenues from resales either further along the supply chain or as part of other products. Only goods and services traded between entities or sold to end consumers are included. Whether specifically stated or not, the markets for goods include related services and the markets for services include related goods.

Amusement Parks Market Size

The market for amusement parks reached a value of nearly $51,674.3 million in 2020, having grown at compound annual growth rate (CAGR) of -0.3% since 2015 and is expected to grow at a compound annual growth rate (CAGR) of 11.5% to reach nearly $89,174.7 million by 2025.

Growth factors for the global amusement parks market in the historic period include improved earning capacity, growth of the experience economy, increase in reinvesting, and travel and tourism. Factors that negatively affected growth in the historic period are harsh weather conditions, political instability, COVID impact, and increased input costs and decline in margins.

Going forward, economic growth in developed nations and increase in use of social media will drive growth in the global amusement parks market. Factors that could hinder the growth of this market in future are demographic changes, threat from home entertainment, and experience fatigue felt by visitors.

Amusement Parks Market Drivers

The key drivers of the amusement parks market include:

Increase In Use Of Social Media

Increasing use of social media and access to mass media is positively impacting the amusement parks market. Visitors like sharing their experiences, photographs and videos on social media platforms which helps other people know the experiences offered by amusement parks around the world. According to a study conducted by Visa, a cards and payments company, 73% of Asians check-in online while on a holiday and as many as 71% people share their experiences on social media sites after returning home. Sharing a post on social media motivates or inspires others to visit those places, thereby increasing the demand for the place. Extensive use of social media is expected to drive growth in the amusement parks market during the forecast period.

Amusement Parks Market Restraints

The key restraints on the amusement parks market include:

Demographic Changes

The changing demographics in developed countries are expected to be a restraint on the amusement parks market. Baby boomers, typically aged between 53 and 71 years, make a large proportion of population in the developed countries. Amusement parks do not attract people of this age group. Moreover, Gen Y (25 – 39 years) are turning away from parenthood due to several economic factors, and reducing the birth rate, which results in fewer families with kids leading to the reduction in revenues of amusement parks mainly catering to children. This change in demographics acts as a hindrance for the growth of the amusement parks market.

Amusement Parks Market Trends

Major trends influencing the amusement parks market include:

Use Of IoT Technology Improves Efficiency And Guest Experience

Amusement parks are deploying innovative applications of the Internet of Things (IoT) technology to improve operational efficiency and enhance customer experience. IoT is the network of physical devices, vehicles, and other items embedded with electronics, software, sensors, actuators, and connectivity which enables these things to connect, collect and exchange data. Amusement parks are using beacon-enabled wristbands to get real time customer data which helps parents (guests) to locate their children. Such bands also help managers to identify the areas of improvement and send real-time information, tips and promotions to guests based on their location. By using the IoT technology, guests can have amazing experience and management can increase their operational efficiency. For example, Disneyworld has successfully implemented IoT wristband concept at its amusement park located in Orlando, Florida. This wristband serves as digital entrance ticket for guests and facilitates transactions.

Rising Investments In Overhauling Of Old Coasters

Amusement parks are increasingly investing in overhauling of old roller coasters. Amusement parks are modifying their roller coasters and are changing outdated wooden rail tracks to steel tracks. This gives the operators flexibility to make rides faster, steeper and have more twists to give thrilling experiences to riders with low investment. For example, Six Flags theme park has rehabbed its classic wooden coasters by adding steel track in its amusement park located in New England and Southern California. Also, Cedar Point amusement park switched to floorless style train and changed old coaster to steel coaster.  

Opportunities And Recommendations In The Amusement Parks Market

Opportunities –The top opportunities in the amusement parks market segmented by type will arise in the theme park segment, which will gain $31,168.4 million of global annual sales by 2025. The top opportunities in the amusement parks market segmented by revenue source will arise in the tickets segment, which will gain $25,260.1 million of global annual sales by 2025. The top opportunities in the amusement parks market segmented by age group will arise in the below 25 segment, which will gain $14,928.0 million of global annual sales by 2025. The top opportunities in the amusement parks market segmented by gender will arise in the male segment, which will gain $19,298.6 million of global annual sales by 2025.The amusement parks market size will gain the most in the USA at $7,872.7 million.

Recommendations-To take advantage of these opportunities, The Business Research Company recommends the amusement park operators to consider IoT technology improve guest experience and efficiency, focus on creating interactive solution-based rides to improve customers’ experiences, using virtual reality and augmented reality to offer an exclusive experience to guests,  establishing operations in emerging markets to gain market share, focus on offering competitive pricing , increase visibility through enhanced websites and focus on development of mobile based applications to attract customers among other strategies.

Amusement Parks Market Segmentation

The Amusement Parks market is segmented by type, by revenue source, by age group, by gender and by geography.
By Type-
The amusement parks market is segmented by type into
    • a) Theme Park
    • b) Water Park
    • c) Amusement Arcades
Theme park segment accounted for the largest share of the amusement parks market in 2020 at 82.7%. Going forward, theme park segment is expected to be the fastest growing segment in the amusement parks market at a CAGR of 7.5% during 2020-2025.
By Revenue Source–
The amusement parks market is segmented by revenue source into
    • a) Tickets
    • b) Food & Beverages
    • c) Hotels & Resorts
    • d) Merchandise and Others
Ticket’s segment accounted for the largest share of the amusement parks market in 2020 at 62.3%. Going forward, tickets segment is expected to be the fastest growing segment in the amusement parks market at a CAGR of 12.3% during 2020-2025.
By Age Group-
The amusement parks market is segmented by age group into
    • a) Below 25 years
    • b) 25 to 39 years
    • c) 30 to 59 years
    • d) 60 to 74 years
    • e) 75 years and above
Below 25 segment accounted for the largest share of the amusement parks market in 2020 at 42.3%. Going forward, 75 and above segment is expected to be the fastest growing segment in the amusement parks market at a CAGR of 14.2% during 2020-2025.
By Gender–
The amusement parks market is segmented by gender into
    • a) Male
    • b) Female
Male segment accounted for the largest share of the amusement parks market in 2020 at 50.8%. Going forward, male segment is expected to be the fastest growing segment in the amusement parks market at a CAGR of 11.7% during 2020-2025.
By Geography -The home health care and residential nursing care services market is segmented by geography into
    • o North America
      • • USA
      • • Canada
      • • Mexico
    • o Western Europe,
      • • UK
      • • Germany
      • • France
      • • Italy
      • • Spain
      • • Austria
      • • Belgium
      • • Denmark
      • • Finland
      • • Ireland
      • • Netherlands
      • • Norway
      • • Portugal
      • • Sweden
      • • Switzerland
      o Asia Pacific
      • • China
      • • India
      • • Japan
      • • Australia
      • • Indonesia
      • • South Korea
      • • Hong Kong
      • • Malaysia
      • • New Zealand
      • • Philippines
      • • Singapore
      • • Thailand
      • • Vietnam
      o Eastern Europe
      • • Russia
      • • Czech Republic
      • • Poland
      • • Romania
      o South America
      • • Brazil
      • • Argentina
      • • Chile
      • • Colombia
      • • Peru
      • • Venezuela
      o Middle East
      • • Israel
      • • Saudi Arabia
      • • Turkey
      • • UAE
      o Africa
      • • Egypt
      • • Nigeria
      • • South Africa
North America region is the largest market for amusement parks companies, accounting for 33.2% of the global market in 2020. It was followed by Asia-Pacific, Western Europe, and other regions. Going forward, South America and Middle East will be the fastest growing markets in the amusement parks market.

Amusement Parks Competitive Landscape

Major Competitors In The Amusement Parks Market Are:

  • The Walt Disney Company (Walt Disney Parks And Resorts)
  • Comcast Corporation (Universal Parks And Resorts)
  • Oriental Land Company Ltd
  • Merlin Entertainment Group
  • Cedar Fair Entertainment Company
  • Other Competitors In The Home Health Care And Residential Nursing Care Services Market Include:

  • Seaworld Entertainment
  • Six Flags Entertainment Corporation
  • Compagnie des Alpes
  • Aspro Parks
  • Fantawild
  • Shanghai Shendi Group
  • Chimelong Group
  • China Travel Service (Hong Kong)
  • The Oriental Land Company
  • USJ Co.
  • Ramoji Group
  • Wonderla Holidays Limited
  • Merlin Entertainments
  • Freizeit- und Familienpark Mack KG
  • Euro Disney S.C.A.
  • Efteling Nature Park Foundation
  • Tivoli A/S
  • NBC Universal
  • Dream Island Holding Company
  • NBC Universal Media LLC
  • Cedar Fair LP
  • Hershey Entertainment & Resorts Company
  • Tinkertown Amusements Ltd
  • Canada's Wonderland Company
  • Marineland of Canada Inc
  • Rubi Gaming S.A.C.
  • Inversiones Kyodo S.A.C.
  • Negociaciones e Inversiones Doral S.A.C.
  • Dreams Corporation S.A.C.
  • Rosa Laranjeira Lopes
  • Renato Rodrigues Silva
  • Souza & Orso Jogos Eletronicos Ltda
  • HCI S.A.
  • Slots Machines S.A.
  • Interjuegos S.A.
  • Jumeirah
  • Farah Experiences LLC
  • Tsogo Sun Kwazulu-Natal (Pty) Ltd
  • Silver Star Development Ltd
  • Afrisun Gauteng (Pty) Ltd
  • Bingo Vision (Pty) Ltd
  • Tsogo Sun and U Shaka Marine World
    1. Table Of Contents

      1. Amusement Parks Market Executive Summary

      2. Table of Contents

      3. List of Figures

      4. List of Tables

      5. Report Structure

      6. Introduction

      6.1. Segmentation By Geography

      6.2. Segmentation By Type

      6.3. Segmentation By Revenue Source

      6.4. Segmentation By Age Group

      6.5. Segmentation By Gender

      7. Amusement Parks Market Characteristics

      7.1. Market Definition

      7.2. Segmentation By Type

      7.2.1.Theme Parks

      7.2.2.Water Parks

      7.2.3.Amusement Arcades

      7.3. Segmentation By Revenue Source

      7.3.1. Tickets

      7.3.2. Food & Beverages

      7.3.3. Hotels & Resorts

      7.3.4. Merchandise And Others

      7.4. Segmentation By Age Group

      7.4.1. Below 25 Years

      7.4.2. 25 To 39 Years

      7.4.3. 40 To 59 Years

      7.4.4. 60 To 74 Years

      7.4.5. 75 Years And Above

      7.5. Segmentation By Visitors' Gender

      7.5.1. Female

      7.5.2. Male

      8. Amusement Parks Market Supply Chain Analysis

      8.1. Resources

      8.2. Amusement Parks And Arcades Operators

      8.3. Other Service Providers

      8.4. End Users

      9. Amusement Parks Market Product/Service Analysis – Product Examples

      10. Amusement Parks Major Attractions

      11. Amusement Parks Market, Customer Information

      11.1. Visitor Hesitation Due To Coronavirus Pandemic

      11.2. Venue Cleanliness/Sanitation At The Top For Consumers Returning To Theme Parks

      11.3. Theme Parks Outranking Other Leisure Activities

      11.4. Millennials Are More Likely To Visit Theme Parks

      11.5. Queuing Is The Biggest Inconvenience

      11.6. Visitor Satisfaction Impacts Their Loyalty Towards The Theme Park

      12. Amusement Parks Market Trends And Strategies

      12.1. Use Of IoT Technology Improves Efficiency And Guest Experience

      12.2. Rising Investments In Overhauling Of Old Coasters

      12.3. Interactive Experience

      12.4. Adoption of Green Energy in Amusement Parks

      12.5. Cost Effective Retractable Roofs For Water Parks

      12.6. Virtual Reality (VR) And Augmented Reality (AR) In Amusement Parks

      12.7. Theme Parks Creating Movie And Cartoon Themes

      12.8. Sustainable Practices Within Operations

      12.9. Personal Devices And Self Service To Eliminate Queues

      12.10. Bots In Theme Parks

      12.11. Touchless And Rapid Park Entrance Screening

      13. Amusement Parks COVID-19 Impact

      13.1. Impact On Rides And Theme Parks

      13.2. Reopening Amusement Parks

      13.3. Second (Further) Wave And Future Outlooks

      14. Global Amusement Parks Market Size And Growth

      14.1. Market Size

      14.2. Historic Market Growth, 2015 – 2020, Value ($ Million)

      14.2.1. Drivers Of The Market 2015 – 2020

      14.2.2. Restraints On The Market 2015 – 2020

      14.3. Forecast Market Growth, 2020 – 2025, 2030F, Value ($ Million)

      14.3.1. Drivers Of The Market 2020 – 2025

      14.3.2. Restraints On The Market 2020 – 2025

      15. Amusement Parks Market, Regional Analysis

      15.1. Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

      15.2. Global Amusement Parks Market, 2015 – 2025, Historic And Forecast, By Region

      15.3. Global Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Region

      16. Global Amusement Parks Market Segmentation

      16.1. Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

      16.1.1. Theme Park

      16.1.2. Water Parks

      16.1.3. Amusement Arcades

      16.2. Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

      16.2.1. Tickets

      16.2.2. Food and Beverages

      16.2.3. Hotels & Resorts

      16.2.4. Merchandise & Others

      16.3. Global Amusement Parks Market, Segmentation By Age Group, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

      16.3.1. Below 25

      16.3.2. 40 To 59 Years

      16.3.3. 25 To 39 Years

      16.3.4. 60 To 74 Years

      16.3.5. 75 Years and Above

      16.4. Global Amusement Parks Market, Segmentation By Gender, Historic And Forecast, 2015 – 2020, 2025F, 2030F, Value ($ Million)

    List Of Tables

      1. Table 1: Amusement Parks Market Product /Service Analysis – Product Examples
    • 2. Table 2: Amusement Parks Market Major Attractions
    • 3. Table 3: Global Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 4. Table 4: Global Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 5. Table 5: Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, %
    • 6. Table 6: Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 7. Table 7: Global Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, Split By Region
    • 8. Table 8: Global Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Region
    • 9. Table 9: Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 10. Table 10: Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 11. Table 11: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 12. Table 12: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 13. Table 13: Global Amusement Parks Market, Segmentation By Age Group, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 14. Table 14: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 15. Table 15: Global Amusement Parks Market, Segmentation By Gender, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 16. Table 16: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 17. Table 17: Global Amusement Parks Market Value, Market Size As A Percentage Of Global GDP, 2015 – 2025
    • 18. Table 18: Global Amusement Parks Market, Per Capita Average Amusement Parks Market Industry Expenditure, 2015 – 2025, ($)
    • 19. Table 19:  Asia-Pacific Number Of Tourist Arrivals Inbound, 2015-2019, Thousands
    • 20. Table 20:  Asia-Pacific Amusement/Theme Parks Attendance, 2016-2019
    • 21. Table 21:  Asia-Pacific Water Parks Attendance, 2016-2019
    • 22. Table 22: Asia-Pacific Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 23. Table 23: Asia-Pacific Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 24. Table 24: Asia-Pacific Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 25. Table 25: Asia-Pacific Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 26. Table 26: Asia-Pacific Amusement Parks Market, 2020, By Country, Value ($ Million)
    • 27. Table 27: Asia-Pacific Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, By Country
    • 28. Table 28: Asia-Pacific Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Country
    • 29. Table 29: Asia-Pacific Per Capita Amusement Parks Expenditure, By Country, 2020, $
    • 30. Table 30: Estimated Number of Enterprises And Average Revenue Per Enterprise, Amusement Parks Market, 2020, Asia-Pacific Countries
    • 31. Table 31: Estimated Number of Employees And Average Revenue Per Employee, Amusement Parks Market, 2020, Asia-Pacific Countries
    • 32. Table 32: China Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 33. Table 33: China Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 34. Table 34: China Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 35. Table 35: China Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 36. Table 36: Australia Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 37. Table 37: Australia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 38. Table 38: Australia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 39. Table 39: Australia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million
    • 40. Table 40: Hong Kong Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 41. Table 41: Hong Kong Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 42. Table 42: India Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 43. Table 43: India Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 44. Table 44: India Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 45. Table 45: India Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, $ Million

    List Of Figures

      1. Figure 1: Global Amusement Parks Market Segmentation By Type
    • 2. Figure 2: Global Amusement Parks Market Segmentation By Revenue Source
    • 3. Figure 3: Global Amusement Parks Market Segmentation By Age Group
    • 4. Figure 4: Global Amusement Parks Market Segmentation By Gender
    • 5. Figure 5: Global Amusement Parks Market, Supply Chain Analysis
    • 6. Figure 6: Global Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 7. Figure 7: Global Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 8. Figure 8: Global Amusement Parks Market, By Region, Historic and Forecast, 2015 – 2020, 2025F, 2030F, %
    • 9. Figure 9: Global Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, Split By Region
    • 10. Figure 10: Global Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Region
    • 11. Figure 11: Global Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 12. Figure 12: Global Amusement Parks Market, Segmentation By Revenue Source, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 13. Figure 13: Global Amusement Parks Market, Segmentation By Age Group, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 14. Figure 14: Global Amusement Parks Market, Segmentation By Gender, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 15. Figure 15: Asia-Pacific Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 16. Figure 16: Asia-Pacific Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 17. Figure 17: Asia-Pacific Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 18. Figure 18: Asia-Pacific Amusement Parks Market, 2020, By Country, Value ($ Million)
    • 19. Figure 19: Asia-Pacific Amusement Parks Market, 2015 – 2025, Historic And Forecast Growth Rate, By Country
    • 20. Figure 20: Asia-Pacific Amusement Parks Market, 2020 – 2025, Growth And Market Share Comparison, By Country
    • 21. Figure 21: China Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 22. Figure 22: China Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 23. Figure 23: China Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 24. Figure 24: Australia Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 25. Figure 25: Australia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 26. Figure 26: Australia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 27. Figure 27: Hong Kong Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 28. Figure 28: Hong Kong Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 29. Figure 29: India Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 30. Figure 30: India Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 31. Figure 31: India Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 32. Figure 32: Indonesia Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 33. Figure 33: Indonesia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 34. Figure 34: Indonesia Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 35. Figure 35: Japan Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 36. Figure 36: Japan Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 37. Figure 37: Japan Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 38. Figure 38: Malaysia Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 39. Figure 39: Malaysia Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 40. Figure 40: New Zealand Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 41. Figure 41: New Zealand Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 42. Figure 42: Philippines Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 43. Figure 43: Philippines Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 44. Figure 44: Singapore Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 45. Figure 45: Singapore Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 46. Figure 46: South Korea Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 47. Figure 47: South Korea Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 48. Figure 48: South Korea Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
    • 49. Figure 49: Thailand Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 50. Figure 50: Thailand Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 51. Figure 51: Vietnam Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 52. Figure 52: Vietnam Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 53. Figure 53: Western Europe Amusement Parks Market, Historic, 2015 – 2020, $ Million
    • 54. Figure 54: Western Europe Amusement Parks Market, Forecast, 2020 – 2025, 2030F, $ Million
    • 55. Figure 55: Western Europe Amusement Parks Market, Segmentation By Type, Historic And Forecast, 2015 – 2020, 2025F, 2030F, %
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    Frequently Asked Questions

    What is the definition of the amusements market?

    The amusements market consists of sales of amusements services such as amusement parks entertainments and gambling services and related goods by entities that operate amusements facilities such as theme parks, water parks, amusement arcades, casinos, and sports betting facilities. request a sample here

    How will the amusements market drivers and restraints affect amusements market dynamics? What forces will shape the amusements industry going forward?

    The amusements market growth is aided by increasing use of social media and access to mass media. However, some amusements market restraints include outbreak of the coronavirus disease request a sample here

    What is the forecast market size of the amusements market?

    The amusements market forecast is expected to reach $763.88 billion in 2025 at a compound annual growth rate of 7%. request a sample here

    How is the amusements market segmented?

    The global amusements market is segmented -
    1) By Type: Amusement Parks, Gambling
    request a sample here

    Which region has largest share, and what is the market size and growth by geography according to the amusements global market report?

    For more detail on this, request a sample here.

    Who are the key players of the global amusements market?

    Top competitors in the amusements market are The Walt Disney Company; Las Vegas Sands Corp; Universal Studios Inc; MGM Resorts; Merlin Entertainment Group. request a sample here.

    What are the key trends in the global amusements market?

    Major trends influencing the amusements market include using virtual and augmented reality technology to provide an immersive experience to customers request a sample here.

    What are the major opportunities in the amusements market and the approaches companies can take to take advantage of them?

    For detail on the future and current opportunities in the global amusements market, request a sample here.

    How does the amusements market relate to the overall economy and other similar markets?