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Family/Indoor Entertainment Centers Global Market Report 2025
Global Family/Indoor Entertainment Centers Market Report 2025
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Published : December 2025

Pages : 200

Format : PDF

Delivery Time : 2-3 Business Days

Report Price : $4490.00 $3367.00

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Family/Indoor Entertainment Centers Global Market Report 2025

By Activity area (Arcade Studios, AR and VR Gaming Zones, Physical Play Activities, Skill/Competition Games, Other Activity Areas), By Facility Size (Up to 5,000 sq ft, 5,001 to 10,000 sq ft, 10,001 to 20,000 sq ft, 20,001 to 40,000 sq ft, 1 to 10 Acres, 10 to 30 Acres, Over 30 Acres), By Revenue Source (Entry Fees and Ticket Sales, Food and Beverages, Merchandising, Advertisement, Other Sources), By Visitor (Families with Children (0-8), Families with Children (9-1, Teenagers (13-19), Young adults (20-2, Adults (Ages 25+)) – Impact of Tariff and Trade War on Market Size, Growth, Trends, and Forecast 2025–2034

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

Family/Indoor Entertainment Centers Market Overview

• Family/Indoor Entertainment Centers market size has reached to $35.24 billion in 2024

• Expected to grow to $67.56 billion in 2029 at a compound annual growth rate (CAGR) of 14%

• Growth Driver: Youth's Increasing Preference For Mobile Gaming Drives Growth In The Family Or Indoor Entertainment Centers Market

• Market Trend: Transformative Initiatives By Major Companies In The Family Entertainment Centers (FEC) Market

North America was the largest region in 2024.

What Is Covered Under Family/Indoor Entertainment Centers Market?

Family or indoor entertainment centers refer to small-scale amusement parks marketed toward families with small children or teenagers. Family or indoor entertainment centers (FEC) entertain their visitors by offering various entertainment services.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The different activity areas in family/indoor entertainment centers include arcade studios, AR and VR gaming zones, physical play activities, skill/competition games, and other activity areas. Arcade studios refer to a place in which you can pay to play games on machines. The various facility size of family/indoor entertainment centers include up to 5,000 sq ft, 5,001 to 10,000 sq ft, 10,001 to 20,000 sq ft, 20,001 to 40,000 sq ft, 1 to 10 acres, 10 to 30 acres, over 30 acres. The revenue source of family/indoor entertainment centers include entry fees and ticket sales, food and beverages, merchandising; advertisement, and other sources that are visited by families with children (0-8), families with children (9-12), teenagers (13-19), young adults (20-25), and adults (aged 25+).

Family/Indoor Entertainment Centers Market Size and growth rate 2025 to 2029: Graph

What Is The Family/Indoor Entertainment Centers Market Size 2025 And Growth Rate?

The family/indoor entertainment centers market size has grown rapidly in recent years. It will grow from $35.24 billion in 2024 to $39.97 billion in 2025 at a compound annual growth rate (CAGR) of 13.4%. The growth in the historic period can be attributed to changing leisure preferences, weather-independent activities, urbanization, rise of nuclear families, diverse entertainment offerings, busy lifestyles.

What Is The Family/Indoor Entertainment Centers Market Growth Forecast?

The family/indoor entertainment centers market size is expected to see rapid growth in the next few years. It will grow to $67.56 billion in 2029 at a compound annual growth rate (CAGR) of 14.0%. The growth in the forecast period can be attributed to membership and loyalty programs, cultural events and festivals, accessibility and inclusivity, community engagement initiatives, family-centric dining experiences. Major trends in the forecast period include virtual and augmented reality experiences, hybrid entertainment concepts, e-sports and gaming lounges, customized and themed birthday party packages, digital ticketing and reservation systems.

The forecast of 14.0% growth over the next five years reflects a modest reduction of 0.5% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Trade restrictions on arcade units, indoor rides, and imported soft play structures may affect service diversity and increase CAPEX for new entertainment centers. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

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What’s The Trade War Impact On Recreation Industry?

The sudden escalation of U.S. tariffs and the consequent trade frictions in spring 2025 are severely impacting the recreation sector, particularly in the supply of imported sports equipment, outdoor gear, and leisure products. Manufacturers and retailers are facing higher costs for items such as bicycles, camping gear, fitness machines, and gaming consoles, much of which are sourced from overseas with limited domestic alternatives. Small businesses operating in the recreational retail space are especially affected, with some reducing inventory or increasing prices to offset margin pressure. Event organizers and recreational facilities are also facing cost hikes for imported equipment and infrastructure materials. In response, the industry is exploring alternative sourcing from tariff-free regions, increasing reliance on local suppliers, and urging policymakers to consider exemptions for non-essential but widely used recreational products.

How Is The Family/Indoor Entertainment Centers Market Segmented?

1) By Activity Area: Arcade Studios, AR And VR Gaming Zones, Physical Play Activities, Skill Or Competition Games, Other Activity Areas

2) By Facility Size: Up To 5,000 Sq ft, 5,001 To 10,000 Sq ft, 10,001 To 20,000 Sq ft, 20,001 To 40,000 Sq ft, 1 To 10 Acres, 10 To 30 Acres, Over 30 Acres

3) By Revenue Source: Entry Fees And Ticket Sales, Food And Beverages, Merchandising, Advertisement, Other Sources

4) By Visitor: Families With Children (0-8), Families With Children (9-12), Teenagers (13-19), Young Adults (20-25), Adults (Ages 25+)

Subsegments:

1) By Arcade Studios: Traditional Arcade Games, Redemption Games

2) By AR And VR Gaming Zones: Virtual Reality Experiences, Augmented Reality Games

3) By Physical Play Activities: Trampoline Parks, Obstacle Courses

4) By Skill Or Competition Games: Bowling Alleys, Laser Tag

5) By Other Activity Areas: Mini-golf, Escape Rooms, Indoor Playgrounds

Family/Indoor Entertainment Centers Market Driver: Youth's Increasing Preference For Mobile Gaming Drives Growth In The Family Or Indoor Entertainment Centers Market

The growing inclination of the young population towards mobile gaming is expected to propel the growth of the family or indoor entertainment centers market. Mobile gaming refers to the games that are played on a portable device with easy access. Family indoor entertainment centers offer mobile games with the best options for the younger people, as a result, the growing inclination toward mobile gaming increases the demand for family or indoor entertainment centers market. For instance, in August 2024, according to Business of Apps, a UK-based media and information platform, in 2023, a total of 148.2 billion apps and games were downloaded, marking a 3.9% increase from the previous year, with 55.6 billion downloads for games and 92.6 billion for apps. Therefore, the growing inclination of the young population towards mobile gaming is expected to boost demand for the growth of the family or indoor entertainment centers during the forecast period.

Family/Indoor Entertainment Centers Market Driver: Urbanization Dynamics Propelling Growth In The Family Or Indoor Entertainment Centers (FEC) Market

Growing urbanization is expected to boost the growth of the family or indoor entertainment center market going forward. Urbanization refers to the increasing population concentration in urban areas, involving the growth and expansion of cities and towns. The fast-paced and stressful nature of urban life fuels the desire for leisure activities that are fun, engaging, and provide a temporary escape from everyday routines. family or indoor entertainment centers cater to this need with a variety of attractions and activities. For instance, according to a report published by the World Bank, a US-based international organization, in 2022, more than 50% of the world's population will reside in urban regions. The number of people living in urban areas is projected to rise to 6 billion by 2045, a 1.5-fold increase. By 2030, the world is predicted to have 1.2 million km2 more of urban built-up area, as urban land consumption is expected to continue to expand at a rate that is up to 50% faster than population growth. Therefore, growing urbanization is driving the growth of the family or indoor entertainment center market.

Global Family/Indoor Entertainment Centers Market Major Players

Major companies operating in the family/indoor entertainment centers market include Bandai Namco Entertainment, Merlin Entertainments, Dave & Buster’s Inc., Bowlmor AMF Corporation, Main Event Entertainment, KidZania, Scene75 Entertainment Centers, Gatti’s Pizza Corporation, Round1 Entertainment, Cinergy Entertainment Group, Sky Zone, Fun Spot America Theme Parks, Tenpin, Timezone Global, Andretti Indoor Karting & Games, iPlay America, Billy Beez, Legoland Discovery Center, Lucky Strike Entertainment, Nickelodeon Universe, Fun City, Funriders Leisure & Amusement, Toy Town, Apex Entertainment, Urban Air Adventure Park, Smaash Entertainment Pvt. Ltd., Safari Nation, CEC Entertainment Inc.

Global Family/Indoor Entertainment Centers Market Trend: Transformative Initiatives By Major Companies In The Family Entertainment Centers (FEC) Market

Major companies operating in the family or indoor entertainment centers (FEC) market are developing innovative products, such as family entertainment centers (FEC), to meet larger customer bases, increase sales, and increase revenue. A family entertainment center (FEC) is an indoor or outdoor facility designed to provide a wide range of recreational activities and entertainment for families and individuals of various age groups. For instance, in September 2023, Spectrum Metro, an India-based commercial project, launched the Family Entertainment Center, covering an area of 71,000 sq. ft. The distinctive feature of Spectrum Metro lies in its groundbreaking addition as a hub for family entertainment and recreational activities, seamlessly combining an amusement park, fitness options, and sports experiences. This Family Entertainment Center stands out for its exceptional fusion of entertainment and physical activities, positioning IT as an unparalleled destination for various events, including birthday parties, school outings, and corporate gatherings.

Global Family/Indoor Entertainment Centers Market Trend: Strategic Partnerships Among Market Players

Major companies operating in the family/indoor entertainment center (FEC) market are adopting strategic partnerships to enhance entertainment options for families. Strategic partnerships refer to a process in which companies leverage each other's strengths and resources to achieve mutual benefits and success. For instance, in March 2024, Hasbro, Inc., a US-based toy company, partnered with Max-Matching Entertainments, a China-based operator of location-based entertainment, to enhance entertainment options for families based on popular Hasbro intellectual properties, including PEPPA PIG, TRANSFORMERS, MY LITTLE PONY, and NERF, across China. This collaboration aims to enhance family experiences by introducing additional PEPPA PIG outdoor theme parks in the region, catering to the growing demand for engaging entertainment options in China. Notable projects include upcoming PEPPA PIG-themed ice and snow parks in Beijing, as well as MY LITTLE PONY-themed drink shops in Nanjing and Qingdao.

Need data on a specific region in this market?

Family/Indoor Entertainment Centers Market Merger And Acquisition: Dave & Buster's Acquired Main Event For Expanding Presence In The Family Entertainment Centers Market

In April 2022, Dave & Buster's, a US-based family entertainment company, acquired Main Event for a deal amount of $835 million. The acquisition will add to Main Event’s large chain of family entertainment centers spread in 50 locations in the United States, which is a huge boost to the company. Main Event is a US-based family entertainment company.

Regional Outlook For The Global Family/Indoor Entertainment Centers Market

North America was the largest region in the family or indoor entertainment centers market in 2024. The regions covered in this market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in this market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

What Defines the Family/Indoor Entertainment Centers Market?

The family or indoor entertainment centers market includes revenues earned by entities by providing services such as arcade games, competitive activities, thrill rides, gaming zones, and bowling alleys. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

How is Market Value Defined and Measured?

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

What is the Market Assessment and Strategic Outlook for the Family/Indoor Entertainment Centers Industry?

The family/indoor entertainment centers market research report is one of a series of new reports from The Business Research Company that provides market statistics, including industry global market size, regional shares, competitors with the market share, detailed market segments, market trends and opportunities, and any further data you may need to thrive in the family/indoor entertainment centers industry. The market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the industry.

Author : Girish Kavali

Family/Indoor Entertainment Centers Market Report Forecast Analysis

Report AttributeDetails
Market Size Value In 2025 $40.26 billion
Revenue Forecast In 2034 $69.3 billion
Growth Rate CAGR of 14.5% from 2024 to 2033
Base Year For Estimation 2024
Actual Estimates/Historical Data 2019-2024
Forecast Period 2025 - 2029 - 2034
Market Representation Revenue in USD Billion and CAGR from 2025 to 2034
Segments Covered 1) By Activity Area: Arcade Studios, AR And VR Gaming Zones, Physical Play Activities, Skill Or Competition Games, Other Activity Areas
2) By Facility Size: Up To 5,000 Sq ft, 5,001 To 10,000 Sq ft, 10,001 To 20,000 Sq ft, 20,001 To 40,000 Sq ft, 1 To 10 Acres, 10 To 30 Acres, Over 30 Acres
3) By Revenue Source: Entry Fees And Ticket Sales, Food And Beverages, Merchandising, Advertisement, Other Sources
4) By Visitor: Families With Children (0-8), Families With Children (9-1
2), Teenagers (13-19), Young Adults (20-2
5), Adults (Ages 25+) Subsegments: 1) By Arcade Studios: Traditional Arcade Games, Redemption Games
2) By AR And VR Gaming Zones: Virtual Reality Experiences, Augmented Reality Games
3) By Physical Play Activities: Trampoline Parks, Obstacle Courses
4) By Skill Or Competition Games: Bowling Alleys, Laser Tag
5) By Other Activity Areas: Mini-golf, Escape Rooms, Indoor Playgrounds
Regional Scope Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Country Scope The countries covered in the report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain. Additional countries that can be covered in the report are Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, Mexico, Chile, Argentina, Colombia, Peru, Austria, Belgium, Denmark, Finland, Ireland, Netherlands, Norway, Portugal, Sweden, Switzerland, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
Key Companies Profiled Bandai Namco Entertainment, Merlin Entertainments, Dave & Buster’s Inc., Bowlmor AMF Corporation, Main Event Entertainment, KidZania, Scene75 Entertainment Centers, Gatti’s Pizza Corporation, Round1 Entertainment, Cinergy Entertainment Group, Sky Zone, Fun Spot America Theme Parks, Tenpin, Timezone Global, Andretti Indoor Karting & Games, iPlay America, Billy Beez, Legoland Discovery Center, Lucky Strike Entertainment, Nickelodeon Universe, Fun City, Funriders Leisure & Amusement, Toy Town, Apex Entertainment, Urban Air Adventure Park, Smaash Entertainment Pvt. Ltd., Safari Nation, CEC Entertainment Inc.
Customization ScopeRequest for Sample
Pricing And Purchase OptionsExplore Purchase Options

Table Of Contents

1. Executive Summary

2. Family/Indoor Entertainment Centers Market Characteristics

3. Family/Indoor Entertainment Centers Market Trends And Strategies

4. Family/Indoor Entertainment Centers Market - Macro Economic Scenario Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

5. Global Family/Indoor Entertainment Centers Growth Analysis And Strategic Analysis Framework

5.1. Global Family/Indoor Entertainment Centers PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)

5.2. Analysis Of End Use Industries

5.3. Global Family/Indoor Entertainment Centers Market Growth Rate Analysis

5.4. Global Family/Indoor Entertainment Centers Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)

5.5. Global Family/Indoor Entertainment Centers Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)

5.6. Global Family/Indoor Entertainment Centers Total Addressable Market (TAM)

6. Family/Indoor Entertainment Centers Market Segmentation

6.1. Global Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Arcade Studios

AR And VR Gaming Zones

Physical Play Activities

Skill Or Competition Games

Other Activity Areas

6.2. Global Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Up To 5,000 Sq ft

5,001 To 10,000 Sq ft

10,001 To 20,000 Sq ft

20,001 To 40,000 Sq ft

1 To 10 Acres

10 To 30 Acres

Over 30 Acres

6.3. Global Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Entry Fees And Ticket Sales

Food And Beverages

Merchandising

Advertisement

Other Sources

6.4. Global Family/Indoor Entertainment Centers Market, Segmentation By Visitor, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Families With Children (0-8)

Families With Children (9-12)

Teenagers (13-19)

Young Adults (20-25)

Adults (Ages 25+)

6.5. Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Arcade Studios, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Traditional Arcade Games

Redemption Games

6.6. Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of AR And VR Gaming Zones, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Virtual Reality Experiences

Augmented Reality Games

6.7. Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Physical Play Activities, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Trampoline Parks

Obstacle Courses

6.8. Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Skill Or Competition Games, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Bowling Alleys

Laser Tag

6.9. Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Other Activity Areas, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Mini-golf

Escape Rooms

Indoor Playgrounds

7. Family/Indoor Entertainment Centers Market Regional And Country Analysis

7.1. Global Family/Indoor Entertainment Centers Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

7.2. Global Family/Indoor Entertainment Centers Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Family/Indoor Entertainment Centers Market

8.1. Asia-Pacific Family/Indoor Entertainment Centers Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

8.2. Asia-Pacific Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8.3. Asia-Pacific Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8.4. Asia-Pacific Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Family/Indoor Entertainment Centers Market

9.1. China Family/Indoor Entertainment Centers Market Overview

9.2. China Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

9.3. China Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

9.4. China Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Family/Indoor Entertainment Centers Market

10.1. India Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

10.2. India Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

10.3. India Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Family/Indoor Entertainment Centers Market

11.1. Japan Family/Indoor Entertainment Centers Market Overview

11.2. Japan Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11.3. Japan Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11.4. Japan Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Family/Indoor Entertainment Centers Market

12.1. Australia Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12.2. Australia Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12.3. Australia Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Family/Indoor Entertainment Centers Market

13.1. Indonesia Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13.2. Indonesia Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13.3. Indonesia Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Family/Indoor Entertainment Centers Market

14.1. South Korea Family/Indoor Entertainment Centers Market Overview

14.2. South Korea Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14.3. South Korea Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14.4. South Korea Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Family/Indoor Entertainment Centers Market

15.1. Western Europe Family/Indoor Entertainment Centers Market Overview

15.2. Western Europe Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15.3. Western Europe Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15.4. Western Europe Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Family/Indoor Entertainment Centers Market

16.1. UK Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16.2. UK Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16.3. UK Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Family/Indoor Entertainment Centers Market

17.1. Germany Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17.2. Germany Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17.3. Germany Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Family/Indoor Entertainment Centers Market

18.1. France Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18.2. France Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18.3. France Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Family/Indoor Entertainment Centers Market

19.1. Italy Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19.2. Italy Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19.3. Italy Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Family/Indoor Entertainment Centers Market

20.1. Spain Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20.2. Spain Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20.3. Spain Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Family/Indoor Entertainment Centers Market

21.1. Eastern Europe Family/Indoor Entertainment Centers Market Overview

21.2. Eastern Europe Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21.3. Eastern Europe Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21.4. Eastern Europe Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Family/Indoor Entertainment Centers Market

22.1. Russia Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22.2. Russia Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22.3. Russia Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Family/Indoor Entertainment Centers Market

23.1. North America Family/Indoor Entertainment Centers Market Overview

23.2. North America Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23.3. North America Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23.4. North America Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Family/Indoor Entertainment Centers Market

24.1. USA Family/Indoor Entertainment Centers Market Overview

24.2. USA Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24.3. USA Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24.4. USA Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Family/Indoor Entertainment Centers Market

25.1. Canada Family/Indoor Entertainment Centers Market Overview

25.2. Canada Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25.3. Canada Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25.4. Canada Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Family/Indoor Entertainment Centers Market

26.1. South America Family/Indoor Entertainment Centers Market Overview

26.2. South America Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26.3. South America Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26.4. South America Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Family/Indoor Entertainment Centers Market

27.1. Brazil Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27.2. Brazil Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27.3. Brazil Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Family/Indoor Entertainment Centers Market

28.1. Middle East Family/Indoor Entertainment Centers Market Overview

28.2. Middle East Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28.3. Middle East Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28.4. Middle East Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Family/Indoor Entertainment Centers Market

29.1. Africa Family/Indoor Entertainment Centers Market Overview

29.2. Africa Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29.3. Africa Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29.4. Africa Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Family/Indoor Entertainment Centers Market Competitive Landscape And Company Profiles

30.1. Family/Indoor Entertainment Centers Market Competitive Landscape

30.2. Family/Indoor Entertainment Centers Market Company Profiles

30.2.1. Bandai Namco Entertainment Overview, Products and Services, Strategy and Financial Analysis

30.2.2. Merlin Entertainments Overview, Products and Services, Strategy and Financial Analysis

30.2.3. Dave & Buster’s Inc. Overview, Products and Services, Strategy and Financial Analysis

30.2.4. Bowlmor AMF Corporation Overview, Products and Services, Strategy and Financial Analysis

30.2.5. Main Event Entertainment Overview, Products and Services, Strategy and Financial Analysis

31. Family/Indoor Entertainment Centers Market Other Major And Innovative Companies

31.1. KidZania

31.2. Scene75 Entertainment Centers

31.3. Gatti’s Pizza Corporation

31.4. Round1 Entertainment

31.5. Cinergy Entertainment Group

31.6. Sky Zone

31.7. Fun Spot America Theme Parks

31.8. Tenpin

31.9. Timezone Global

31.10. Andretti Indoor Karting & Games

31.11. iPlay America

31.12. Billy Beez

31.13. Legoland Discovery Center

31.14. Lucky Strike Entertainment

31.15. Nickelodeon Universe

32. Global Family/Indoor Entertainment Centers Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Family/Indoor Entertainment Centers Market

34. Recent Developments In The Family/Indoor Entertainment Centers Market

35. Family/Indoor Entertainment Centers Market High Potential Countries, Segments and Strategies

35.1 Family/Indoor Entertainment Centers Market In 2029 - Countries Offering Most New Opportunities

35.2 Family/Indoor Entertainment Centers Market In 2029 - Segments Offering Most New Opportunities

35.3 Family/Indoor Entertainment Centers Market In 2029 - Growth Strategies

35.3.1 Market Trend Based Strategies

35.3.2 Competitor Strategies

36. Appendix

36.1. Abbreviations

36.2. Currencies

36.3. Historic And Forecast Inflation Rates

36.4. Research Inquiries

36.5. The Business Research Company

36.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Historic Market Growth, 2019-2024, $ Billion
  • Table 2: Global Forecast Market Growth, 2024-2029F, 2034F, $ Billion
  • Table 3: Global Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 4: Global Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 5: Global Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 6: Global Family/Indoor Entertainment Centers Market, Segmentation By Visitor, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 7: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Arcade Studios, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 8: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of AR And VR Gaming Zones, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 9: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Physical Play Activities, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 10: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Skill Or Competition Games, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 11: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Other Activity Areas, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 12: Global Family/Indoor Entertainment Centers Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 13: Global Family/Indoor Entertainment Centers Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 14: Asia-Pacific, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 15: Asia-Pacific, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 16: Asia-Pacific, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 17: China, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 18: China, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 19: China, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 20: India, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 21: India, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 22: India, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 23: Japan, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 24: Japan, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 25: Japan, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 26: Australia, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 27: Australia, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 28: Australia, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 29: Indonesia, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 30: Indonesia, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 31: Indonesia, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 32: South Korea, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 33: South Korea, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 34: South Korea, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 35: Western Europe, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 36: Western Europe, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 37: Western Europe, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 38: UK, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 39: UK, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 40: UK, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 41: Germany, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 42: Germany, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 43: Germany, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 44: France, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 45: France, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 46: France, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 47: Italy, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 48: Italy, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 49: Italy, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 50: Spain, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 51: Spain, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 52: Spain, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 53: Eastern Europe, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 54: Eastern Europe, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 55: Eastern Europe, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 56: Russia, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 57: Russia, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 58: Russia, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 59: North America, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 60: North America, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 61: North America, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 62: USA, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 63: USA, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 64: USA, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 65: Canada, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 66: Canada, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 67: Canada, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 68: South America, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 69: South America, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 70: South America, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 71: Brazil, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 72: Brazil, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 73: Brazil, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 74: Middle East, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 75: Middle East, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 76: Middle East, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 77: Africa, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 78: Africa, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 79: Africa, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 80: Bandai Namco Entertainment Financial Performance
  • Table 81: Merlin Entertainments Financial Performance
  • Table 82: Dave & Buster’s Inc. Financial Performance
  • Table 83: Bowlmor AMF Corporation Financial Performance
  • Table 84: Main Event Entertainment Financial Performance

List Of Figures

    Figure 1: Global Historic Market Growth, 2019-2024, $ Billion
  • Figure 2: Global Forecast Market Growth, 2024-2029F, 2034F, $ Billion
  • Figure 3: Global Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 4: Global Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 5: Global Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 6: Global Family/Indoor Entertainment Centers Market, Segmentation By Visitor, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 7: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Arcade Studios, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 8: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of AR And VR Gaming Zones, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 9: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Physical Play Activities, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 10: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Skill Or Competition Games, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 11: Global Family/Indoor Entertainment Centers Market, Sub-Segmentation Of Other Activity Areas, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 12: Global Family/Indoor Entertainment Centers Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 13: Global Family/Indoor Entertainment Centers Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 14: Asia-Pacific, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 15: Asia-Pacific, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 16: Asia-Pacific, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 17: China, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 18: China, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 19: China, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 20: India, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 21: India, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 22: India, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 23: Japan, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 24: Japan, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 25: Japan, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 26: Australia, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 27: Australia, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 28: Australia, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 29: Indonesia, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 30: Indonesia, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 31: Indonesia, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 32: South Korea, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 33: South Korea, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 34: South Korea, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 35: Western Europe, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 36: Western Europe, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 37: Western Europe, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 38: UK, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 39: UK, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 40: UK, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 41: Germany, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 42: Germany, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 43: Germany, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 44: France, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 45: France, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 46: France, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 47: Italy, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 48: Italy, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 49: Italy, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 50: Spain, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 51: Spain, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 52: Spain, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 53: Eastern Europe, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 54: Eastern Europe, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 55: Eastern Europe, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 56: Russia, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 57: Russia, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 58: Russia, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 59: North America, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 60: North America, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 61: North America, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 62: USA, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 63: USA, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 64: USA, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 65: Canada, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 66: Canada, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 67: Canada, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 68: South America, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 69: South America, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 70: South America, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 71: Brazil, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 72: Brazil, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 73: Brazil, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 74: Middle East, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 75: Middle East, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 76: Middle East, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 77: Africa, Family/Indoor Entertainment Centers Market, Segmentation By Activity Area, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 78: Africa, Family/Indoor Entertainment Centers Market, Segmentation By Facility Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 79: Africa, Family/Indoor Entertainment Centers Market, Segmentation By Revenue Source, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 80: Bandai Namco Entertainment Financial Performance
  • Figure 81: Merlin Entertainments Financial Performance
  • Figure 82: Dave & Buster’s Inc. Financial Performance
  • Figure 83: Bowlmor AMF Corporation Financial Performance
  • Figure 84: Main Event Entertainment Financial Performance

Frequently Asked Questions

Family or indoor entertainment centers refer to small-scale amusement parks marketed toward families with small children or teenagers. Family or indoor entertainment centers (FEC) entertain their visitors by offering various entertainment services. For further insights on this market, request a sample here

The market major growth driver - Youth's Increasing Preference For Mobile Gaming Drives Growth In The Family Or Indoor Entertainment Centers Market. For further insights on this market, request a sample here

The family/indoor entertainment centers market size has grown rapidly in recent years. It will grow from $35.24 billion in 2024 to $39.97 billion in 2025 at a compound annual growth rate (CAGR) of 13.4%. The growth in the historic period can be attributed to changing leisure preferences, weather-independent activities, urbanization, rise of nuclear families, diverse entertainment offerings, busy lifestyles. The family/indoor entertainment centers market size is expected to see rapid growth in the next few years. It will grow to $67.56 billion in 2029 at a compound annual growth rate (CAGR) of 14.0%. The growth in the forecast period can be attributed to membership and loyalty programs, cultural events and festivals, accessibility and inclusivity, community engagement initiatives, family-centric dining experiences. Major trends in the forecast period include virtual and augmented reality experiences, hybrid entertainment concepts, e-sports and gaming lounges, customized and themed birthday party packages, digital ticketing and reservation systems. For further insights on this market, request a sample here

The family/indoor entertainment centers market covered in this report is segmented –
1) By Activity Area: Arcade Studios, AR And VR Gaming Zones, Physical Play Activities, Skill Or Competition Games, Other Activity Areas
2) By Facility Size: Up To 5,000 Sq ft, 5,001 To 10,000 Sq ft, 10,001 To 20,000 Sq ft, 20,001 To 40,000 Sq ft, 1 To 10 Acres, 10 To 30 Acres, Over 30 Acres
3) By Revenue Source: Entry Fees And Ticket Sales, Food And Beverages, Merchandising, Advertisement, Other Sources
4) By Visitor: Families With Children (0-8), Families With Children (9-12), Teenagers (13-19), Young Adults (20-25), Adults (Ages 25+) Subsegments:
1) By Arcade Studios: Traditional Arcade Games, Redemption Games
2) By AR And VR Gaming Zones: Virtual Reality Experiences, Augmented Reality Games
3) By Physical Play Activities: Trampoline Parks, Obstacle Courses
4) By Skill Or Competition Games: Bowling Alleys, Laser Tag
5) By Other Activity Areas: Mini-golf, Escape Rooms, Indoor Playgrounds For further insights on this market,
request a sample here

North America was the largest region in the family or indoor entertainment centers market in 2024. The regions covered in the family/indoor entertainment centers market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. For further insights on this market, request a sample here.

Major companies operating in the family/indoor entertainment centers market include Bandai Namco Entertainment, Merlin Entertainments, Dave & Buster’s Inc., Bowlmor AMF Corporation, Main Event Entertainment, KidZania, Scene75 Entertainment Centers, Gatti’s Pizza Corporation, Round1 Entertainment, Cinergy Entertainment Group, Sky Zone, Fun Spot America Theme Parks, Tenpin, Timezone Global, Andretti Indoor Karting & Games, iPlay America, Billy Beez, Legoland Discovery Center, Lucky Strike Entertainment, Nickelodeon Universe, Fun City, Funriders Leisure & Amusement, Toy Town, Apex Entertainment, Urban Air Adventure Park, Smaash Entertainment Pvt. Ltd., Safari Nation, CEC Entertainment Inc. . For further insights on this market, request a sample here.

Major trends in this market include Transformative Initiatives By Major Companies In The Family Entertainment Centers (FEC) Market. For further insights on this market, request a sample here.

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