Tabletop Gaming Market Report 2026
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Published : February 2026

Pages : 175

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Tabletop Gaming Market Report 2026

Global Outlook – By Type (Adventure Games, Board Games, Card Games, Dice Games, Paper And Pencil Games, Role-Playing Games, Strategy Games, Tile-Based Games), By Age Group (Children, Teenagers, Adults), By Price Range (Low, Medium, High), By Application (Retail, Specialty Store, Mass Market Players, Online, Other Applications) – Market Size, Trends, Strategies, and Forecast to 2035

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

Tabletop Gaming Market Overview

• Tabletop Gaming market size has reached to $18.41 billion in 2025

• Expected to grow to $39.14 billion in 2030 at a compound annual growth rate (CAGR) of 16.3%

• Growth Driver: The Increasing Popularity Of Board Games Fueling The Growth Of The Market Due To Rising Social Interaction And Offline Leisure Engagement

• Market Trend: New Expansion Pack Enhances Gameplay And Expands Marvel Universe In Card Games

North America was the largest region in 2025.

What Is Covered Under Tabletop Gaming Market?

Tabletop gaming refers to a type of game that is played on a flat surface and provides participants with an enjoyable and entertaining way to spend their free time. These games frequently need multiple players, encouraging social engagement and allowing friends and family to spend time together and bond over common experiences.

The main types of tabletop gaming are adventure games, board games, card games, dice games, paper and pencil games, role-playing games, strategy games, and tile-based games. Adventure games refer to a video game genre focused on storytelling, exploration, and puzzle-solving. The socially cooperative nature of adventure games makes them highly complementary to and beneficial for the tabletop roleplaying game experience. It is available for various age groups, such as children, teenagers, and adults, in different price ranges, including low, medium, and high. They are used by retail, specialty stores, mass market players, online, and others.

Tabletop Gaming market report bar graph

What Is The Tabletop Gaming Market Size and Share 2026?

The tabletop gaming market size has grown rapidly in recent years. It will grow from $18.41 billion in 2025 to $21.43 billion in 2026 at a compound annual growth rate (CAGR) of 16.4%. The growth in the historic period can be attributed to growth of hobby gaming communities, expansion of specialty game stores, increasing interest in social entertainment, rising popularity of tabletop conventions, growth of crowdfunding for game development.

What Is The Tabletop Gaming Market Growth Forecast?

The tabletop gaming market size is expected to see rapid growth in the next few years. It will grow to $39.14 billion in 2030 at a compound annual growth rate (CAGR) of 16.3%. The growth in the forecast period can be attributed to increasing integration of digital companions with tabletop games, rising demand for immersive narrative experiences, expansion of online tabletop gaming platforms, growing interest in premium board game segments, increasing global participation in tabletop gaming. Major trends in the forecast period include increasing popularity of strategy-based board games, growing demand for social and cooperative gameplay, expansion of premium and collector editions, rising adoption of online tabletop platforms, enhanced focus on thematic and narrative games.

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Global Tabletop Gaming Market Segmentation

1) By Type: Adventure Games, Board Games, Card Games, Dice Games, Paper And Pencil Games, Role-Playing Games, Strategy Games, Tile-Based Games

2) By Age Group: Children, Teenagers, Adults

3) By Price Range: Low, Medium, High

4) By Application: Retail, Specialty Store, Mass Market Players, Online, Other Applications

Subsegments:

1) By Adventure Games: Solo Adventure Games, Cooperative Adventure Games, Campaign-Based Adventure Games, Story-Driven Adventure Games

2) By Board Games: Classic Board Games, Thematic Board Games, Abstract Board Games, Party Board Games, Miniature Board Games

3) By Card Games: Collectible Card Games (CCGs), Trading Card Games (TCGs), Deck-Building Card Games, Traditional Card Games (Poker, Bridge), Solo Card Games

4) By Dice Games: Roll-and-Move Dice Games, Press Your Luck Dice Games, Dice-Based Strategy Games, Dice-Rolling Party Games, Specialty Dice Games

5) By Paper And Pencil Games: Dungeons And Dragons (D And D) Style RPGs, Word Games (Hangman), Logic Puzzle Games (Sudoku), Drawing Games (Pictionary), Grid-Based Puzzle Games

6) By Role-Playing Games (RPGs): Tabletop Role-Playing Games (TTRPGs), Live Action Role-Playing Games (LARPs), Narrative Role-Playing Games, Miniature-Based RPGs, Solo Role-Playing Games

7) By Strategy Games: Abstract Strategy Games, War Games, Economic Strategy Games, Resource Management Games, Area Control Strategy Games

8) By Tile-Based Games: Domino-Based Games, Tile-Laying Puzzle Games, Area-Control Tile Games, Spatial Strategy Tile Games, Modular Board Games

What Is The Driver Of The Tabletop Gaming Market?

The increasing popularity of board games is expected to propel the growth of the tabletop gaming market going forward. Board games are tabletop games played on a flat surface where players aim to achieve specific goals or score the most points through strategy, chance, or a combination of both. The demand for board games continues to rise because more people seek offline recreational experiences and social interaction through group activities. Tabletop gaming enhances this trend by offering a broad range of interactive experiences, including board games, card games, and role-playing games, that strengthen social connection through community events, tournaments, and gaming groups. For instance, in December 2025, according to the World Bank World Integrated Trade Solution, a US-based international financial institution, in 2023, the United States exported playing cards under HS code 950440 valued at approximately $623,183.73 to global markets. Therefore, the increasing popularity of board games is driving the growth of the tabletop gaming industry.

Key Players In The Global Tabletop Gaming Market

Major companies operating in the tabletop gaming market are Hasbro, Mattel, Ravensburger, Games Workshop Limited, Stonemaier Games, Fantasy Flight Games, Paizo Inc., Cryptozoic Entertainment, Rio Grande Games, IELLO, North Star Games, Stronghold Games, Alderac Entertainment Group, Bezier Games, Blue Orange Games, Fireside Games, Pandasaurus Games, Portal Games, Plaid Hat Games, Queen Games

Global Tabletop Gaming Market Trends and Insights

Major companies operating in the tabletop gaming market are focusing on innovative game designs with unique and advanced magneto card games to enhance the gameplay experience. The magneto card game is a tabletop game that involves hero and villain cards and tokens. The core set offers a complete experience for up to four players, with expansions constantly introducing new heroes and scenarios to keep gameplay fresh and entertaining. For instance, in July 2024, Fantasy Flight Games, a US-based game developer, launched the Magneto Hero Pack for Marvel Champions. The Magneto pack features 15 signature cards showcasing his mastery of magnetism, offering unique battlefield control and metal manipulation gameplay. It includes leadership cards to enhance team strategy. Reflecting Magneto's complex Marvel history as a villain and hero, the pack allows players to explore versatile gameplay mechanics.

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What Are Latest Mergers And Acquisitions In The Tabletop Gaming Market?

In January 2024, the LEGO Group (LEGO System A/S), a Denmark-based toy and entertainment company, announced a multi-year partnership with Asmodee Group AB to jointly design, create, and distribute a new line of LEGO-themed board games, beginning with the family-friendly title Monkey Palace. Through this partnership, LEGO aims to combine its iconic building system with Asmodee’s tabletop game expertise to create unique play experiences for both LEGO fans and tabletop players worldwide. Asmodee Group AB is a France-based publisher of board, card, and role-playing games.

Regional Outlook

North America was the largest region in the tabletop gaming market in 2025. The regions covered in this market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in this market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

What Defines the Tabletop Gaming Market?

The tabletop gaming market includes revenues earned by entities by providing services such as game stores, game design, publishing, event hosting, and digital and online services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

How is Market Value Defined and Measured?

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

What Key Data and Analysis Are Included in the Tabletop Gaming Market Report 2026?

The tabletop gaming market research report is one of a series of new reports from The Business Research Company that provides market statistics, including Market Report 2026?global market size, regional shares, competitors with the market share, detailed market segments, market trends and opportunities, and any further data you may need to thrive in the tabletop gaming Market Report 2026? The market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the Market Report 2026?

Author : Girish Kavali

Tabletop Gaming Market Report Forecast Analysis

Report AttributeDetails
Market Size Value In 2026 $21.43 billion
Revenue Forecast In 2035 $39.14 billion
Growth Rate CAGR of 16.4% from 2026 to 2035
Base Year For Estimation 2025
Actual Estimates/Historical Data 2020-2025
Forecast Period 2026 - 2030 - 2035
Market Representation Revenue in USD Billion and CAGR from 2026 to 2035
Segments Covered Type, Age Group, Price Range, Application
Regional Scope Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Country Scope The countries covered in the report are Australia, Brazil, China, France, Germany, India, ...
Key Companies Profiled Hasbro, Mattel, Ravensburger, Games Workshop Limited, Stonemaier Games, Fantasy Flight Games, Paizo Inc., Cryptozoic Entertainment, Rio Grande Games, IELLO, North Star Games, Stronghold Games, Alderac Entertainment Group, Bezier Games, Blue Orange Games, Fireside Games, Pandasaurus Games, Portal Games, Plaid Hat Games, Queen Games
Customization ScopeRequest for Customization
Pricing And Purchase OptionsExplore Purchase Options

Table Of Contents

1. Executive Summary

1.1. Key Market Insights (2020-2035)

1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots

1.3. Major Factors Driving the Market

1.4. Top Three Trends Shaping the Market

2. Tabletop Gaming Market Characteristics

2.1. Market Definition & Scope

2.2. Market Segmentations

2.3. Overview of Key Products and Services

2.4. Global Tabletop Gaming Market Attractiveness Scoring And Analysis

2.4.1. Overview of Market Attractiveness Framework

2.4.2. Quantitative Scoring Methodology

2.4.3. Factor-Wise Evaluation

Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment And Risk Profile Evaluation

2.4.4. Market Attractiveness Scoring and Interpretation

2.4.5. Strategic Implications and Recommendations

3. Tabletop Gaming Market Supply Chain Analysis

3.1. Overview of the Supply Chain and Ecosystem

3.2. List Of Key Raw Materials, Resources & Suppliers

3.3. List Of Major Distributors and Channel Partners

3.4. List Of Major End Users

4. Global Tabletop Gaming Market Trends And Strategies

4.1. Key Technologies & Future Trends

4.1.1 Digitalization, Cloud, Big Data & Cybersecurity

4.1.2 Immersive Technologies (Ar/Vr/Xr) & Digital Experiences

4.1.3 Sustainability, Climate Tech & Circular Economy

4.1.4 Fintech, Blockchain, Regtech & Digital Finance

4.1.5 Artificial Intelligence & Autonomous Intelligence

4.2. Major Trends

4.2.1 Increasing Popularity Of Strategy-Based Board Games

4.2.2 Growing Demand For Social And Cooperative Gameplay

4.2.3 Expansion Of Premium And Collector Editions

4.2.4 Rising Adoption Of Online Tabletop Platforms

4.2.5 Enhanced Focus On Thematic And Narrative Games

5. Tabletop Gaming Market Analysis Of End Use Industries

5.1 Tabletop Gamers

5.2 Hobby Enthusiasts

5.3 Family Players

5.4 Board Game Cafes

5.5 Specialty Game Retailers

6. Tabletop Gaming Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, And Covid And Recovery On The Market

7. Global Tabletop Gaming Strategic Analysis Framework, Current Market Size, Market Comparisons And Growth Rate Analysis

7.1. Global Tabletop Gaming PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)

7.2. Global Tabletop Gaming Market Size, Comparisons And Growth Rate Analysis

7.3. Global Tabletop Gaming Historic Market Size and Growth, 2020 - 2025, Value ($ Billion)

7.4. Global Tabletop Gaming Forecast Market Size and Growth, 2025 - 2030, 2035F, Value ($ Billion)

8. Global Tabletop Gaming Total Addressable Market (TAM) Analysis for the Market

8.1. Definition and Scope of Total Addressable Market (TAM)

8.2. Methodology and Assumptions

8.3. Global Total Addressable Market (TAM) Estimation

8.4. TAM vs. Current Market Size Analysis

8.5. Strategic Insights and Growth Opportunities from TAM Analysis

9. Tabletop Gaming Market Segmentation

9.1. Global Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Adventure Games, Board Games, Card Games, Dice Games, Paper And Pencil Games, Role-Playing Games, Strategy Games, Tile-Based Games

9.2. Global Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Children, Teenagers, Adults

9.3. Global Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Low, Medium, High

9.4. Global Tabletop Gaming Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Retail, Specialty Store, Mass Market Players, Online, Other Applications

9.5. Global Tabletop Gaming Market, Sub-Segmentation Of Adventure Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Solo Adventure Games, Cooperative Adventure Games, Campaign-Based Adventure Games, Story-Driven Adventure Games

9.6. Global Tabletop Gaming Market, Sub-Segmentation Of Board Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Classic Board Games, Thematic Board Games, Abstract Board Games, Party Board Games, Miniature Board Games

9.7. Global Tabletop Gaming Market, Sub-Segmentation Of Card Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Collectible Card Games (CCGs), Trading Card Games (TCGs), Deck-Building Card Games, Traditional Card Games (Poker, Bridge), Solo Card Games

9.8. Global Tabletop Gaming Market, Sub-Segmentation Of Dice Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Roll-and-Move Dice Games, Press Your Luck Dice Games, Dice-Based Strategy Games, Dice-Rolling Party Games, Specialty Dice Games

9.9. Global Tabletop Gaming Market, Sub-Segmentation Of Paper And Pencil Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Dungeons And Dragons (D And D) Style RPGs, Word Games (Hangman), Logic Puzzle Games (Sudoku), Drawing Games (Pictionary), Grid-Based Puzzle Games

9.10. Global Tabletop Gaming Market, Sub-Segmentation Of Role-Playing Games (RPGs), By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Tabletop Role-Playing Games (TTRPGs), Live Action Role-Playing Games (LARPs), Narrative Role-Playing Games, Miniature-Based RPGs, Solo Role-Playing Games

9.11. Global Tabletop Gaming Market, Sub-Segmentation Of Strategy Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Abstract Strategy Games, War Games, Economic Strategy Games, Resource Management Games, Area Control Strategy Games

9.12. Global Tabletop Gaming Market, Sub-Segmentation Of Tile-Based Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Domino-Based Games, Tile-Laying Puzzle Games, Area-Control Tile Games, Spatial Strategy Tile Games

10. Tabletop Gaming Market Regional And Country Analysis

10.1. Global Tabletop Gaming Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

10.2. Global Tabletop Gaming Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

11. Asia-Pacific Tabletop Gaming Market

11.1. Asia-Pacific Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

11.2. Asia-Pacific Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

12. China Tabletop Gaming Market

12.1. China Tabletop Gaming Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

12.2. China Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

13. India Tabletop Gaming Market

13.1. India Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

14. Japan Tabletop Gaming Market

14.1. Japan Tabletop Gaming Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

14.2. Japan Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

15. Australia Tabletop Gaming Market

15.1. Australia Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

16. Indonesia Tabletop Gaming Market

16.1. Indonesia Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

17. South Korea Tabletop Gaming Market

17.1. South Korea Tabletop Gaming Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

17.2. South Korea Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

18. Taiwan Tabletop Gaming Market

18.1. Taiwan Tabletop Gaming Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

18.2. Taiwan Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

19. South East Asia Tabletop Gaming Market

19.1. South East Asia Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

19.2. South East Asia Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

20. Western Europe Tabletop Gaming Market

20.1. Western Europe Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

20.2. Western Europe Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

21. UK Tabletop Gaming Market

21.1. UK Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

22. Germany Tabletop Gaming Market

22.1. Germany Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

23. France Tabletop Gaming Market

23.1. France Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

24. Italy Tabletop Gaming Market

24.1. Italy Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

25. Spain Tabletop Gaming Market

25.1. Spain Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

26. Eastern Europe Tabletop Gaming Market

26.1. Eastern Europe Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

26.2. Eastern Europe Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

27. Russia Tabletop Gaming Market

27.1. Russia Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

28. North America Tabletop Gaming Market

28.1. North America Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

28.2. North America Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

29. USA Tabletop Gaming Market

29.1. USA Tabletop Gaming Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

29.2. USA Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

30. Canada Tabletop Gaming Market

30.1. Canada Tabletop Gaming Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

30.2. Canada Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

31. South America Tabletop Gaming Market

31.1. South America Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

31.2. South America Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

32. Brazil Tabletop Gaming Market

32.1. Brazil Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

33. Middle East Tabletop Gaming Market

33.1. Middle East Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

33.2. Middle East Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

34. Africa Tabletop Gaming Market

34.1. Africa Tabletop Gaming Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

34.2. Africa Tabletop Gaming Market, Segmentation By Type, Segmentation By Age Group, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

35. Tabletop Gaming Market Regulatory and Investment Landscape

36. Tabletop Gaming Market Competitive Landscape And Company Profiles

36.1. Tabletop Gaming Market Competitive Landscape And Market Share 2024

36.1.1. Top 10 Companies (Ranked by revenue/share)

36.2. Tabletop Gaming Market - Company Scoring Matrix

36.2.1. Market Revenues

36.2.2. Product Innovation Score

36.2.3. Brand Recognition

36.3. Tabletop Gaming Market Company Profiles

36.3.1. Hasbro Overview, Products and Services, Strategy and Financial Analysis

36.3.2. Mattel Overview, Products and Services, Strategy and Financial Analysis

36.3.3. Ravensburger Overview, Products and Services, Strategy and Financial Analysis

36.3.4. Games Workshop Limited Overview, Products and Services, Strategy and Financial Analysis

36.3.5. Stonemaier Games Overview, Products and Services, Strategy and Financial Analysis

37. Tabletop Gaming Market Other Major And Innovative Companies

Fantasy Flight Games, Paizo Inc., Cryptozoic Entertainment, Rio Grande Games, IELLO, North Star Games, Stronghold Games, Alderac Entertainment Group, Bezier Games, Blue Orange Games, Fireside Games, Pandasaurus Games, Portal Games, Plaid Hat Games, Queen Games

38. Global Tabletop Gaming Market Competitive Benchmarking And Dashboard

39. Key Mergers And Acquisitions In The Tabletop Gaming Market

40. Tabletop Gaming Market High Potential Countries, Segments and Strategies

40.1 Tabletop Gaming Market In 2030 - Countries Offering Most New Opportunities

40.2 Tabletop Gaming Market In 2030 - Segments Offering Most New Opportunities

40.3 Tabletop Gaming Market In 2030 - Growth Strategies

40.3.1 Market Trend Based Strategies

40.3.2 Competitor Strategies

41. Appendix

41.1. Abbreviations

41.2. Currencies

41.3. Historic And Forecast Inflation Rates

41.4. Research Inquiries

41.5. The Business Research Company

41.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Tabletop Gaming Market, Overview Of Key Products - Product Examples
  • Table 2: Global Tabletop Gaming Market Attractiveness, Factor-Wise Evaluation
  • Table 3: Global Tabletop Gaming Market, Supply Chain Analysis
  • Table 4: Global Tabletop Gaming Market, Major Raw Material Providers
  • Table 5: Global Tabletop Gaming Market, Major Resource Providers
  • Table 6: Global Tabletop Gaming Market, Major Manufacturers (Suppliers)
  • Table 7: Global Tabletop Gaming Market, Major Distributors And Channel Partners
  • Table 8: Global Tabletop Gaming Market, Key Technologies & Future Trends
  • Table 9: Global Tabletop Gaming Market, Major Trends
  • Table 10: Global Tabletop Gaming Market, Major End Users
  • Table 11: Global Tabletop Gaming Market, PESTEL (Political, Economic, Social, Technology, Environmental and Legal) Analysis
  • Table 12: Global Tabletop Gaming Historic Market Growth, 2020-2025, $ Billion
  • Table 13: Global Tabletop Gaming Forecast Market Growth, 2025-2030F, 2035F, $ Billion
  • Table 14: Global Tabletop Gaming Market - TAM, US$ Billion, 2025
  • Table 15: Global Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 16: Global Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 17: Global Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 18: Global Tabletop Gaming Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 19: Global Tabletop Gaming Market, Sub-Segmentation Of Adventure Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 20: Global Tabletop Gaming Market, Sub-Segmentation Of Board Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 21: Global Tabletop Gaming Market, Sub-Segmentation Of Card Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 22: Global Tabletop Gaming Market, Sub-Segmentation Of Dice Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 23: Global Tabletop Gaming Market, Sub-Segmentation Of Paper And Pencil Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 24: Global Tabletop Gaming Market, Sub-Segmentation Of Role-Playing Games (RPGs), By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 25: Global Tabletop Gaming Market, Sub-Segmentation Of Strategy Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 26: Global Tabletop Gaming Market, Sub-Segmentation Of Tile-Based Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 27: Global Tabletop Gaming Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 28: Global Tabletop Gaming Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 29: Asia-Pacific, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 30: Asia-Pacific, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 31: Asia-Pacific, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 32: China, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 33: China, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 34: China, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 35: India, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 36: India, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 37: India, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 38: Japan, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 39: Japan, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 40: Japan, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 41: Australia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 42: Australia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 43: Australia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 44: Indonesia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 45: Indonesia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 46: Indonesia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 47: South Korea, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 48: South Korea, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 49: South Korea, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 50: Taiwan, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 51: Taiwan, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 52: Taiwan, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 53: South East Asia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 54: South East Asia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 55: South East Asia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 56: Western Europe, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 57: Western Europe, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 58: Western Europe, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 59: UK, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 60: UK, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 61: UK, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 62: Germany, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 63: Germany, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 64: Germany, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 65: France, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 66: France, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 67: France, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 68: Italy, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 69: Italy, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 70: Italy, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 71: Spain, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 72: Spain, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 73: Spain, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 74: Eastern Europe, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 75: Eastern Europe, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 76: Eastern Europe, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 77: Russia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 78: Russia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 79: Russia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 80: North America, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 81: North America, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 82: North America, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 83: USA, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 84: USA, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 85: USA, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 86: Canada, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 87: Canada, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 88: Canada, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 89: South America, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 90: South America, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 91: South America, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 92: Brazil, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 93: Brazil, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 94: Brazil, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 95: Middle East, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 96: Middle East, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 97: Middle East, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 98: Africa, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 99: Africa, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 100: Africa, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 101: Global Tabletop Gaming Key Competitor Estimated Market Shares, 2024, Percentage (%)
  • Table 102: Global Tabletop Gaming Market - Company Scoring Matrix
  • Table 103: Hasbro Financial Performance
  • Table 104: Mattel Financial Performance
  • Table 105: Ravensburger Financial Performance
  • Table 106: Games Workshop Limited Financial Performance
  • Table 107: Stonemaier Games Financial Performance
  • Table 108: Global Tabletop Gaming Market, Competitive Benchmarking (In USD Billions)
  • Table 109: Global Tabletop Gaming Market, Competitive Dashboard
  • Table 110: Global Tabletop Gaming Market Size Gain ($ Billion), 2025 – 2030 By Country
  • Table 111: Global, Tabletop Gaming Market Size Gain ($ Billion), Segmentation By Type, 2025 – 2030
  • Table 112: Global, Tabletop Gaming Market Size Gain ($ Billion), Segmentation By Age Group, 2025 – 2030
  • Table 113: Global, Tabletop Gaming Market Size Gain ($ Billion), Segmentation By Price Range, 2025 – 2030

List Of Figures

    Figure 1: Global Tabletop Gaming Market, Overview Of Key Products - Product Examples
  • Figure 2: Global Tabletop Gaming Market Attractiveness, Factor-Wise Evaluation
  • Figure 3: Global Tabletop Gaming Market, Supply Chain Analysis
  • Figure 4: Global Tabletop Gaming Market, Major Raw Material Providers
  • Figure 5: Global Tabletop Gaming Market, Major Resource Providers
  • Figure 6: Global Tabletop Gaming Market, Major Manufacturers (Suppliers)
  • Figure 7: Global Tabletop Gaming Market, Major Distributors And Channel Partners
  • Figure 8: Global Tabletop Gaming Market, Key Technologies & Future Trends
  • Figure 9: Global Tabletop Gaming Market, Major Trends
  • Figure 10: Global Tabletop Gaming Market, Major End Users
  • Figure 11: Global Tabletop Gaming Market, PESTEL (Political, Economic, Social, Technology, Environmental and Legal) Analysis
  • Figure 12: Global Tabletop Gaming Historic Market Growth, 2020-2025, $ Billion
  • Figure 13: Global Tabletop Gaming Forecast Market Growth, 2025-2030F, 2035F, $ Billion
  • Figure 14: Global Tabletop Gaming Market - TAM, US$ Billion, 2025
  • Figure 15: Global Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 16: Global Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 17: Global Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 18: Global Tabletop Gaming Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 19: Global Tabletop Gaming Market, Sub-Segmentation Of Adventure Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 20: Global Tabletop Gaming Market, Sub-Segmentation Of Board Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 21: Global Tabletop Gaming Market, Sub-Segmentation Of Card Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 22: Global Tabletop Gaming Market, Sub-Segmentation Of Dice Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 23: Global Tabletop Gaming Market, Sub-Segmentation Of Paper And Pencil Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 24: Global Tabletop Gaming Market, Sub-Segmentation Of Role-Playing Games (RPGs), By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 25: Global Tabletop Gaming Market, Sub-Segmentation Of Strategy Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 26: Global Tabletop Gaming Market, Sub-Segmentation Of Tile-Based Games, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 27: Global Tabletop Gaming Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 28: Global Tabletop Gaming Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 29: Asia-Pacific, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 30: Asia-Pacific, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 31: Asia-Pacific, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 32: China, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 33: China, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 34: China, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 35: India, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 36: India, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 37: India, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 38: Japan, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 39: Japan, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 40: Japan, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 41: Australia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 42: Australia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 43: Australia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 44: Indonesia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 45: Indonesia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 46: Indonesia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 47: South Korea, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 48: South Korea, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 49: South Korea, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 50: Taiwan, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 51: Taiwan, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 52: Taiwan, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 53: South East Asia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 54: South East Asia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 55: South East Asia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 56: Western Europe, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 57: Western Europe, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 58: Western Europe, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 59: UK, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 60: UK, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 61: UK, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 62: Germany, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 63: Germany, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 64: Germany, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 65: France, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 66: France, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 67: France, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 68: Italy, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 69: Italy, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 70: Italy, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 71: Spain, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 72: Spain, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 73: Spain, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 74: Eastern Europe, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 75: Eastern Europe, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 76: Eastern Europe, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 77: Russia, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 78: Russia, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 79: Russia, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 80: North America, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 81: North America, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 82: North America, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 83: USA, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 84: USA, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 85: USA, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 86: Canada, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 87: Canada, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 88: Canada, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 89: South America, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 90: South America, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 91: South America, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 92: Brazil, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 93: Brazil, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 94: Brazil, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 95: Middle East, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 96: Middle East, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 97: Middle East, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 98: Africa, Tabletop Gaming Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 99: Africa, Tabletop Gaming Market, Segmentation By Age Group, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 100: Africa, Tabletop Gaming Market, Segmentation By Price Range, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 101: Global Tabletop Gaming Key Competitor Estimated Market Shares, 2024, Percentage (%)
  • Figure 102: Global Tabletop Gaming Market - Company Scoring Matrix
  • Figure 103: Hasbro Financial Performance
  • Figure 104: Mattel Financial Performance
  • Figure 105: Ravensburger Financial Performance
  • Figure 106: Games Workshop Limited Financial Performance
  • Figure 107: Stonemaier Games Financial Performance
  • Figure 108: Global Tabletop Gaming Market, Competitive Benchmarking (In USD Billions)
  • Figure 109: Global Tabletop Gaming Market, Competitive Dashboard
  • Figure 110: Global Tabletop Gaming Market Size Gain ($ Billion), 2025 – 2030 By Country
  • Figure 111: Global, Tabletop Gaming Market Size Gain ($ Billion), Segmentation By Type, 2025 – 2030
  • Figure 112: Global, Tabletop Gaming Market Size Gain ($ Billion), Segmentation By Age Group, 2025 – 2030
  • Figure 113: Global, Tabletop Gaming Market Size Gain ($ Billion), Segmentation By Price Range, 2025 – 2030

Frequently Asked Questions

The Tabletop Gaming market was valued at $18.41 billion in 2025, increased to $21.43 billion in 2026, and is projected to reach $39.14 billion by 2030.

The global Tabletop Gaming market is expected to grow at a CAGR of 16.3% from 2026 to 2035 to reach $39.14 billion by 2035.

Some Key Players in the Tabletop Gaming market Include, Hasbro, Mattel, Ravensburger, Games Workshop Limited, Stonemaier Games, Fantasy Flight Games, Paizo Inc., Cryptozoic Entertainment, Rio Grande Games, IELLO, North Star Games, Stronghold Games, Alderac Entertainment Group, Bezier Games, Blue Orange Games, Fireside Games, Pandasaurus Games, Portal Games, Plaid Hat Games, Queen Games .

Major trend in this market includes: New Expansion Pack Enhances Gameplay And Expands Marvel Universe In Card Games. For further insights on this market. request a sample here

North America was the largest region in the tabletop gaming market in 2025. The regions covered in the tabletop gaming market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

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