Streaming Games to Become Popular in Users of PC Games Industry, Says a Report From TBRC

PR Newswire is a press release distribution service. On September 5, 2019, it released an article on the PC Games Market, sourced from TBRC`S PC Games Market report.Companies in the personal computer games industry are using augmented reality and virtual reality which are offering new levels of engagement among the users of PC games. Augmented Reality provides an immersive user experience through imposition of a computer-generated image on the user`s view of the real world. Virtual Reality creates an interactive experience through simulations by providing auditory and visual feedback. For instance, augmented reality is being used for building interactive games, such as Pokemon Go. Similarly, virtual reality has seen a significant use in PC games, with the users feeling more involved. As an example, Owlchemy Labs is building innovative virtual reality games which involve role playing among users.